isle-portable/LEGO1/mxdirect3d.cpp
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

197 lines
3.9 KiB
C++

#include "mxdirect3d.h"
#include <stdio.h> // for vsprintf
DECOMP_SIZE_ASSERT(MxDirect3D, 0x894);
DECOMP_SIZE_ASSERT(MxDeviceModeFinder, 0xe4);
DECOMP_SIZE_ASSERT(MxDeviceEnumerate, 0x198);
// FUNCTION: LEGO1 0x1009b0a0
MxDirect3D::MxDirect3D()
{
this->m_pDirect3d = NULL;
this->m_pDirect3dDevice = NULL;
this->m_unk88c = NULL;
this->m_pDeviceModeFinder = NULL;
}
// FUNCTION: LEGO1 0x1009b140
MxDirect3D::~MxDirect3D()
{
Destroy();
}
// FUNCTION: LEGO1 0x1009b1a0
BOOL MxDirect3D::Create(
HWND hWnd,
BOOL fullscreen_1,
BOOL surface_fullscreen,
BOOL onlySystemMemory,
int width,
int height,
int bpp,
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount
)
{
BOOL success = FALSE;
BOOL ret = MxDirectDraw::Create(
hWnd,
fullscreen_1,
surface_fullscreen,
onlySystemMemory,
width,
height,
bpp,
pPaletteEntries,
paletteEntryCount
);
if (ret && CreateIDirect3D() && D3DSetMode())
success = TRUE;
if (!success)
FUN_1009D920();
return success;
}
// FUNCTION: LEGO1 0x1009b210
void MxDirect3D::Destroy()
{
if (this->m_pDirect3dDevice) {
this->m_pDirect3dDevice->Release();
this->m_pDirect3dDevice = NULL;
}
if (this->m_pDirect3d) {
this->m_pDirect3d->Release();
this->m_pDirect3d = NULL;
}
if (this->m_pDeviceModeFinder) {
delete m_pDeviceModeFinder;
this->m_pDeviceModeFinder = NULL;
}
// This should get deleted by MxDirectDraw::Destroy
if (m_pCurrentDeviceModesList) {
// delete m_pCurrentDeviceModesList; // missing?
m_pCurrentDeviceModesList = NULL;
}
MxDirectDraw::Destroy();
}
// FUNCTION: LEGO1 0x1009b290
void MxDirect3D::Clear()
{
if (this->m_pDirect3dDevice) {
this->m_pDirect3dDevice->Release();
this->m_pDirect3dDevice = NULL;
}
if (this->m_pDirect3d) {
this->m_pDirect3d->Release();
this->m_pDirect3d = NULL;
}
MxDirectDraw::DestroyButNotDirectDraw();
}
// FUNCTION: LEGO1 0x1009b2d0
BOOL MxDirect3D::CreateIDirect3D()
{
MxResult ret = IDirect3D_QueryInterface(m_pDirectDraw, IID_IDirect3D2, (LPVOID*) &m_pDirect3d);
if (ret) {
Error("Creation of IDirect3D failed", ret);
return FALSE;
}
return TRUE;
}
// STUB: LEGO1 0x1009b310
BOOL MxDirect3D::D3DSetMode()
{
// TODO
// if (m_pDeviceModeFinder)
Error("This device cannot support the current display mode", 0);
OutputDebugString("MxDirect3D::D3DSetMode() front lock failed\n");
OutputDebugString("MxDirect3D::D3DSetMode() back lock failed\n");
return TRUE;
}
// FUNCTION: LEGO1 0x1009b8b0
MxDeviceModeFinder::MxDeviceModeFinder()
{
memset(this, 0, sizeof(*this));
}
// FUNCTION: LEGO1 0x1009b8d0
MxDeviceModeFinder::~MxDeviceModeFinder()
{
if (m_deviceInfo) {
delete m_deviceInfo;
m_deviceInfo = NULL;
}
}
// STUB: LEGO1 0x1009c070
BOOL MxDeviceEnumerate::FUN_1009c070()
{
// TODO
// HRESULT ret = DirectDrawCreate();
HRESULT ret = 0;
if (ret) {
MxDirect3D::BuildErrorString("GetCaps failed: %s\n", EnumerateErrorToString(ret));
}
// IDirect3D2_EnumDevices
return TRUE;
}
// FUNCTION: LEGO1 0x1009c4c0
void MxDirect3D::BuildErrorString(const char* p_format, ...)
{
va_list args;
char buf[512];
va_start(args, p_format);
vsprintf(buf, p_format, args);
va_end(args);
OutputDebugString(buf);
}
// FUNCTION: LEGO1 0x1009c6c0
MxResult MxDeviceEnumerate::_DoEnumerate()
{
// TODO: what does ECX refer to in this context?
if (m_unk010_flag)
return FAILURE;
HRESULT ret = DirectDrawEnumerate(EnumerateCallback, this);
if (ret) {
MxDirect3D::BuildErrorString("DirectDrawEnumerate returned error %s\n", EnumerateErrorToString(ret));
return FAILURE;
}
m_unk010_flag = TRUE;
return SUCCESS;
}
// STUB: LEGO1 0x1009c710
BOOL FAR PASCAL EnumerateCallback(GUID FAR*, LPSTR, LPSTR, LPVOID)
{
// TODO
return FALSE;
}
// STUB: LEGO1 0x1009c730
const char* MxDeviceEnumerate::EnumerateErrorToString(HRESULT p_error)
{
// TODO: This is a list of error messages, similar to the function in
// MxDirectDraw, except that this one now contains the Direct3D errors.
// Probably just copied from a sample file in the dx5 sdk.
return "";
}