mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-27 01:45:37 -05:00
494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
74 lines
2 KiB
C++
74 lines
2 KiB
C++
#ifndef LEGOVIDEOMANAGER_H
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#define LEGOVIDEOMANAGER_H
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#include "decomp.h"
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#include "lego3dmanager.h"
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#include "mxdirect3d.h"
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#include "mxvideomanager.h"
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#include <ddraw.h>
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// VTABLE: LEGO1 0x100d9c88
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// SIZE 0x590
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class LegoVideoManager : public MxVideoManager {
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public:
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LegoVideoManager();
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virtual ~LegoVideoManager() override;
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__declspec(dllexport) int EnableRMDevice();
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__declspec(dllexport) int DisableRMDevice();
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void EnableFullScreenMovie(MxBool p_enable);
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__declspec(dllexport) void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
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__declspec(dllexport) void MoveCursor(int x, int y);
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inline Lego3DManager* Get3DManager() { return this->m_3dManager; }
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inline MxDirect3D* GetDirect3D() { return this->m_direct3d; }
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void SetSkyColor(float r, float g, float b);
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inline void SetUnkE4(MxBool p_unk0xe4) { this->m_unk0xe4 = p_unk0xe4; }
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// FUNCTION: LEGO1 0x1007c4c0
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void OverrideSkyColor(MxBool p_shouldOverride)
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{
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this->m_videoParam.GetPalette()->SetOverrideSkyColor(p_shouldOverride);
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}
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virtual void Destroy() override; // vtable+0x18
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private:
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undefined4 m_unk64;
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Lego3DManager* m_3dManager; // 0x68
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undefined4 m_unk6c;
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undefined4 m_unk70;
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MxDirect3D* m_direct3d; // 0x74
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undefined4 m_unk0x78[27];
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MxBool m_unk0xe4;
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MxBool m_unk0xe5;
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MxBool m_unk0xe6;
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PALETTEENTRY m_paletteEntries[256]; // 0xe7
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undefined m_padding0x4e7;
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undefined4 m_unk4e8;
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MxBool m_isFullscreenMovie; // 0x4ec
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MxPalette* m_palette; // 0x4f0
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LARGE_INTEGER* m_prefCounter; // 0x4f4
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undefined m_padding0x4f4[8];
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MxBool m_unk0x500;
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MxBool m_cursorMoved; // 0x501
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MxS32 m_cursorXCopy; // 0x504
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MxS32 m_cursorYCopy; // 0x508
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MxS32 m_cursorX; // 0x50c
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MxS32 m_cursorY; // 0x510
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undefined4 m_unk0x514;
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undefined m_pad0x518[0x10];
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undefined4 m_unk0x528;
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MxBool m_drawFPS; // 0x52c
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RECT m_fpsRect; // 0x530
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HFONT m_arialFont; // 0x540
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SIZE m_fpsSize; // 0x544
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undefined m_pad0x54c[8];
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undefined m_unk0x554;
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MxBool m_initialized; // 0x555
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undefined m_pad0x556[0x39];
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};
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#endif // LEGOVIDEOMANAGER_H
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