mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-26 17:36:12 -05:00
494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
69 lines
1.2 KiB
C++
69 lines
1.2 KiB
C++
#ifndef GIFMANAGER_H
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#define GIFMANAGER_H
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#include "decomp.h"
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#include "mxtypes.h"
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#include <d3drmobj.h>
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#include <ddraw.h>
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struct GifData {
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public:
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const char* m_name;
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LPDIRECTDRAWSURFACE m_surface;
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LPDIRECTDRAWPALETTE m_palette;
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LPDIRECT3DRMTEXTURE2 m_texture;
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MxU8* m_data;
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};
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struct GifMapEntry {
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public:
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GifMapEntry* m_right;
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GifMapEntry* m_parent;
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GifMapEntry* m_left;
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const char* m_key;
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GifData* m_value;
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};
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class GifMap {
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public:
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GifMapEntry* FindNode(const char*& string);
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inline GifData* Get(const char* string)
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{
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GifData* ret = NULL;
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GifMapEntry* entry = FindNode(string);
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if (((m_unk4 == entry || strcmp(string, entry->m_key) > 0) ? m_unk4 : entry) != entry)
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ret = entry->m_value;
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return ret;
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}
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undefined4 m_unk0;
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GifMapEntry* m_unk4;
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};
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// VTABLE: LEGO1 0x100d86d4
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class GifManagerBase {
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public:
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// STUB: LEGO1 0x1005a310
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virtual ~GifManagerBase() {} // vtable+00
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inline GifData* Get(const char* name) { return m_unk8.Get(name); }
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protected:
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undefined4 m_unk0;
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undefined4 m_unk4;
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GifMap m_unk8;
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};
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// VTABLE: LEGO1 0x100d86fc
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class GifManager : public GifManagerBase {
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public:
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// STUB: LEGO1 0x1005a580
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virtual ~GifManager() {} // vtable+00
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protected:
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undefined m_unk[0x1c];
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};
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#endif // GIFMANAGER_H
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