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https://github.com/isledecomp/isle-portable.git
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1fa2fd9737
* pizza: fix type m_unk90 * Initial implementation of a lot of IslePathActor's All IslePathActor's seem to have (for the most part), the same few variables in common, probably some ID. SkateBoard, Pizza and TowTrack seem to be a bit more complicated with additional fields surrounding it. * Add missing ClassName(s) and IsA(s) * Add decomp size asserts * Fix size assertions * Make legopathactor fields protected for now, fix a type in Pizza * Fix TowTrack structure --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
39 lines
812 B
C++
39 lines
812 B
C++
#ifndef LEGOPATHACTOR_H
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#define LEGOPATHACTOR_H
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#include "legoactor.h"
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#include "mxtypes.h"
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// VTABLE 0x100d6e28
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// SIZE 0x154 (from inlined construction at 0x1000a346)
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class LegoPathActor : public LegoActor
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{
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public:
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LegoPathActor();
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virtual ~LegoPathActor() override;
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// OFFSET: LEGO1 0x1000c430
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inline const char *ClassName() const override // vtable+0xc
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{
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// 0x100f0114
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return "LegoPathActor";
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}
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// OFFSET: LEGO1 0x1000c440
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inline MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(name, LegoPathActor::ClassName()) || LegoActor::IsA(name);
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}
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protected:
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// TODO: the types
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undefined unk78[0xc4];
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MxFloat m_unk13c;
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MxS32 m_unk140;
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MxS32 m_unk144;
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undefined m_unk148;
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MxS32 m_unk14c;
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MxFloat m_unk150;
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};
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#endif // LEGOPATHACTOR_H
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