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https://github.com/isledecomp/isle-portable.git
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516e16faf6
* Fix inline functions * Whitespace * Try this * Fix MxEntity * Further fixes * Move main out * Replace tickle code
80 lines
2.5 KiB
C++
80 lines
2.5 KiB
C++
#ifndef MXWAVEPRESENTER_H
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#define MXWAVEPRESENTER_H
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#include "decomp.h"
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#include "mxsoundpresenter.h"
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#include <dsound.h>
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// VTABLE: LEGO1 0x100d49a8
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// SIZE 0x6c
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class MxWavePresenter : public MxSoundPresenter {
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public:
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MxWavePresenter() { Init(); }
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// FUNCTION: LEGO1 0x1000d640
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virtual ~MxWavePresenter() override { Destroy(TRUE); }; // vtable+0x00
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// FUNCTION: LEGO1 0x1000d6c0
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f07b4
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return "MxWavePresenter";
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}
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// FUNCTION: LEGO1 0x1000d6d0
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, MxWavePresenter::ClassName()) || MxSoundPresenter::IsA(p_name);
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}
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virtual void ReadyTickle() override; // vtable+0x18
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virtual void StartingTickle() override; // vtable+0x1c
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virtual void StreamingTickle() override; // vtable+0x20
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virtual void DoneTickle() override; // vtable+0x2c
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virtual void ParseExtra() override; // vtable+0x30
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virtual MxResult AddToManager() override; // vtable+0x34
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// FUNCTION: LEGO1 0x1000d6a0
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virtual void Destroy() override { Destroy(FALSE); }; // vtable+0x38
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virtual void EndAction() override; // vtable+0x40
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virtual MxResult PutData() override; // vtable+0x4c
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virtual void Enable(MxBool p_enable) override; // vtable+0x54
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virtual void LoopChunk(MxStreamChunk* p_chunk) override; // vtable+0x58
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virtual void SetVolume(MxS32 p_volume) override; // vtable+0x60
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virtual void Pause(); // vtable+0x64
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virtual void Resume(); // vtable+0x68
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// FUNCTION: LEGO1 0x1000d6b0
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virtual MxBool IsPaused() { return m_paused; }; // vtable+0x6c
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// Reference: https://github.com/itsmattkc/SIEdit/blob/master/lib/othertypes.h
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// SIZE 0x1c
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struct WaveFormat {
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WAVEFORMATEX m_waveFormatEx;
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MxU32 m_dataSize;
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MxU32 m_flags;
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};
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protected:
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void Destroy(MxBool p_fromDestructor);
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private:
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void Init();
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MxS8 GetPlayedChunks();
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MxBool FUN_100b1ba0();
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void WriteToSoundBuffer(void* p_audioPtr, MxU32 p_length);
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WaveFormat* m_waveFormat; // 0x54
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LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x58
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MxU32 m_chunkLength; // 0x5c
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MxU32 m_lockSize; // 0x60
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MxU8 m_writtenChunks; // 0x64
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MxBool m_started; // 0x65
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MxBool m_unk0x66; // 0x66
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MxS8 m_silenceData; // 0x67
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MxBool m_paused; // 0x68
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};
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#endif // MXWAVEPRESENTER_H
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