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23b9d47e8a
* implement EndAction implement EndAction +offsets commenets * Refactor MxParam/MxNotificationParam * Add correct address for destructor * Make MxNoticiationParam more concise --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
#ifndef MXDSOBJECT_H
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#define MXDSOBJECT_H
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#include "decomp.h"
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#include "mxcore.h"
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#include "mxatomid.h"
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#include "mxdstypes.h"
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// VTABLE 0x100dc868
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// SIZE 0x2c
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class MxDSObject : public MxCore
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{
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public:
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MxDSObject();
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virtual ~MxDSObject() override;
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void CopyFrom(MxDSObject &p_dsObject);
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MxDSObject &operator=(MxDSObject &p_dsObject);
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__declspec(dllexport) void SetObjectName(const char *p_objectName);
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void SetSourceName(const char *p_sourceName);
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// OFFSET: LEGO1 0x100bf730
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inline virtual const char *ClassName() const override { return "MxDSObject"; }; // vtable+0c
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// OFFSET: LEGO1 0x100bf740
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inline virtual MxBool IsA(const char *name) const override { return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name); }; // vtable+10;
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virtual undefined4 unk14(); // vtable+14;
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virtual MxU32 GetSizeOnDisk(); // vtable+18;
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virtual void Deserialize(char **p_source, MxS16 p_unk24); // vtable+1c;
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// OFFSET: ISLE 0x401c40
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// OFFSET: LEGO1 0x10005530
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inline virtual void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; } // vtable+20;
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inline const MxAtomId& GetAtomId() { return this->m_atomId; }
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inline MxU32 GetObjectId() { return this->m_objectId; }
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inline MxS16 GetUnknown24() { return this->m_unk24; }
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inline void SetObjectId(MxU32 p_objectId) { this->m_objectId = p_objectId; }
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inline void SetUnknown24(MxS16 p_unk24) { this->m_unk24 = p_unk24; }
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inline char *GetSourceName() const { return this->m_sourceName; }
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inline void SetType(MxDSType p_type) { this->m_type = p_type; }
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inline MxDSType GetType() const { return (MxDSType) this->m_type; }
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private:
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MxU32 m_sizeOnDisk; // 0x8
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MxU16 m_type; // 0xc
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char* m_sourceName; // 0x10
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undefined4 m_unk14; // 0x14
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char *m_objectName; // 0x18
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MxU32 m_objectId; // 0x1c
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MxAtomId m_atomId; // 0x20
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MxS16 m_unk24; // 0x24
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undefined4 m_unk28; // 0x28
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};
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MxDSObject *DeserializeDSObjectDispatch(char **, MxS16);
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#endif // MXDSOBJECT_H
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