isle-portable/LEGO1/lego/legoomni/include/police.h
2024-06-03 18:53:25 +02:00

91 lines
2.4 KiB
C++

#ifndef POLICE_H
#define POLICE_H
#include "decomp.h"
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
#include "radio.h"
class LegoControlManagerEvent;
class LegoEventNotificationParam;
class MxDSAction;
// VTABLE: LEGO1 0x100d8af0
// SIZE 0x10
class PoliceState : public LegoState {
public:
PoliceState();
~PoliceState() override {}
// FUNCTION: LEGO1 0x1005e860
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0444
return "PoliceState";
}
// FUNCTION: LEGO1 0x1005e870
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PoliceState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x1005e920
// PoliceState::`scalar deleting destructor'
inline undefined4 GetUnknown0x0c() { return m_unk0x0c; }
inline void SetUnknown0x0c(undefined4 p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
void FUN_1005ea40();
// TODO: Most likely getters/setters are not used according to BETA.
PoliceScript::Script m_policeScript; // 0x08
undefined4 m_unk0x0c; // 0x0c
};
// VTABLE: LEGO1 0x100d8a80
// SIZE 0x110
class Police : public LegoWorld {
public:
Police();
~Police() override; // vtable+0x00
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x1005e1e0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0450
return "Police";
}
// FUNCTION: LEGO1 0x1005e1f0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Police::ClassName()) || LegoWorld::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
// SYNTHETIC: LEGO1 0x1005e300
// Police::`scalar deleting destructor'
private:
MxLong HandleControl(LegoControlManagerEvent& p_param);
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
MxLong HandleKeyPress(LegoEventNotificationParam& p_param);
Radio m_radio; // 0xf8
PoliceState* m_policeState; // 0x108
LegoGameState::Area m_destLocation; // 0x10c
};
#endif // POLICE_H