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aaa18bc9e2
* Enable string annotations and indirect globals * Adding some STRING annotations * Library functions
44 lines
971 B
C++
44 lines
971 B
C++
#include "legofullscreenmovie.h"
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#include "decomp.h"
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#include "legoomni.h"
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#include "legovideomanager.h"
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#include "mxtypes.h"
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DECOMP_SIZE_ASSERT(LegoFullScreenMovie, 0x24)
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// GLOBAL: LEGO1 0x100f3fbc
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// STRING: LEGO1 0x100f3be8
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const char* g_strEnable = "enable";
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// GLOBAL: LEGO1 0x100f3fc0
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// STRING: LEGO1 0x100f3bf4
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const char* g_strDisable = "disable";
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// FUNCTION: LEGO1 0x1003c500
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LegoFullScreenMovie::LegoFullScreenMovie(const char* p_key, const char* p_value)
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{
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m_key = p_key;
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m_key.ToUpperCase();
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SetValue(p_value);
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}
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// FUNCTION: LEGO1 0x1003c5c0
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void LegoFullScreenMovie::SetValue(const char* p_option)
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{
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m_value = p_option;
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m_value.ToLowerCase();
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LegoVideoManager* videomanager = VideoManager();
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if (videomanager) {
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if (!strcmp(m_value.GetData(), g_strEnable)) {
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videomanager->EnableFullScreenMovie(TRUE);
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return;
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}
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if (!strcmp(m_value.GetData(), g_strDisable)) {
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videomanager->EnableFullScreenMovie(FALSE);
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return;
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}
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}
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}
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