mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-12-11 08:31:12 -05:00
c9db98c4c3
* Fix writing/reading of game state * Match existing state serialization functions
50 lines
1.1 KiB
C++
50 lines
1.1 KiB
C++
#ifndef GASSTATIONSTATE_H
|
|
#define GASSTATIONSTATE_H
|
|
|
|
#include "legostate.h"
|
|
|
|
// VTABLE: LEGO1 0x100d46e0
|
|
// SIZE 0x24
|
|
class GasStationState : public LegoState {
|
|
public:
|
|
// SIZE 0x04
|
|
struct Unknown0x14 {
|
|
undefined4 m_unk0x00; // 0x00
|
|
};
|
|
|
|
GasStationState();
|
|
|
|
// FUNCTION: LEGO1 0x100061d0
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f0174
|
|
return "GasStationState";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100061e0
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
|
|
}
|
|
|
|
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
|
|
|
|
// SYNTHETIC: LEGO1 0x10006290
|
|
// GasStationState::`scalar deleting destructor'
|
|
|
|
void FUN_10006430(undefined4);
|
|
void FUN_10006490();
|
|
|
|
friend class GasStation;
|
|
|
|
private:
|
|
undefined4 m_unk0x08[3]; // 0x08
|
|
Unknown0x14 m_unk0x14; // 0x14
|
|
MxS16 m_unk0x18; // 0x18
|
|
MxS16 m_unk0x1a; // 0x1a
|
|
MxS16 m_unk0x1c; // 0x1c
|
|
MxS16 m_unk0x1e; // 0x1e
|
|
MxS16 m_unk0x20; // 0x20
|
|
};
|
|
|
|
#endif // GASSTATIONSTATE_H
|