mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-12-11 16:41:10 -05:00
42 lines
1 KiB
C++
42 lines
1 KiB
C++
#ifndef ACT3SHARK_H
|
|
#define ACT3SHARK_H
|
|
|
|
#include "legoanimactor.h"
|
|
|
|
// VTABLE: LEGO1 0x100d7920 LegoPathActor
|
|
// VTABLE: LEGO1 0x100d79f0 LegoAnimActor
|
|
// SIZE 0x1a8
|
|
class Act3Shark : public LegoAnimActor {
|
|
public:
|
|
Act3Shark();
|
|
|
|
// FUNCTION: LEGO1 0x100430d0
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f03a0
|
|
return "Act3Shark";
|
|
}
|
|
|
|
void ParseAction(char*) override; // vtable+0x20
|
|
void VTable0x70(float p_float) override; // vtable+0x70
|
|
|
|
// LegoAnimActor vtable
|
|
virtual MxResult FUN_10042ce0(void*); // vtable+0x10
|
|
|
|
// SYNTHETIC: LEGO1 0x10043030
|
|
// Act3Shark::`scalar deleting destructor'
|
|
|
|
private:
|
|
list<void*> m_unk0x1c; // 0x1c
|
|
undefined4 m_unk0x28; // 0x28
|
|
undefined4 m_unk0x2c; // 0x2c
|
|
undefined m_unk0x30[0x0c]; // 0x30
|
|
Mx3DPointFloat m_unk0x3c; // 0x3c
|
|
};
|
|
|
|
// STUB: LEGO1 0x10042c90
|
|
// List<void *>::~List<void *>
|
|
// TODO: Update once type is known.
|
|
// STUB to resolve diff in scalar dtor and not create a new one.
|
|
|
|
#endif // ACT3SHARK_H
|