isle-portable/LEGO1/mxvariabletable.cpp
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

96 lines
2.1 KiB
C++

#include "mxvariabletable.h"
// TEMPLATE: LEGO1 0x100afcd0
// MxCollection<MxVariable *>::Compare
// TEMPLATE: LEGO1 0x100afce0
// MxCollection<MxVariable *>::~MxCollection<MxVariable *>
// TEMPLATE: LEGO1 0x100afd30
// MxCollection<MxVariable *>::Destroy
// SYNTHETIC: LEGO1 0x100afd40
// MxCollection<MxVariable *>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x100afdb0
// MxVariableTable::Destroy
// TEMPLATE: LEGO1 0x100afdc0
// MxHashTable<MxVariable *>::Hash
// TEMPLATE: LEGO1 0x100b0bd0
// MxHashTable<MxVariable *>::~MxHashTable<MxVariable *>
// SYNTHETIC: LEGO1 0x100b0ca0
// MxHashTable<MxVariable *>::`scalar deleting destructor'
// FUNCTION: LEGO1 0x100b7330
MxS8 MxVariableTable::Compare(MxVariable* p_var0, MxVariable* p_var1)
{
return p_var0->GetKey()->Compare(*p_var1->GetKey());
}
// FUNCTION: LEGO1 0x100b7370
MxU32 MxVariableTable::Hash(MxVariable* p_var)
{
const char* str = p_var->GetKey()->GetData();
MxU32 value = 0;
for (int i = 0; str[i]; i++) {
value += str[i];
}
return value;
}
// FUNCTION: LEGO1 0x100b73a0
void MxVariableTable::SetVariable(const char* p_key, const char* p_value)
{
MxHashTableCursor<MxVariable*> cursor(this);
MxVariable* var = new MxVariable(p_key, p_value);
if (cursor.Find(var)) {
delete var;
cursor.Current(var);
var->SetValue(p_value);
}
else {
MxHashTable<MxVariable*>::Add(var);
}
}
// FUNCTION: LEGO1 0x100b7740
void MxVariableTable::SetVariable(MxVariable* p_var)
{
MxHashTableCursor<MxVariable*> cursor(this);
MxBool found = cursor.Find(p_var);
if (found)
cursor.DeleteMatch();
MxHashTable<MxVariable*>::Add(p_var);
}
// FUNCTION: LEGO1 0x100b78f0
const char* MxVariableTable::GetVariable(const char* p_key)
{
const char* value = "";
MxHashTableCursor<MxVariable*> cursor(this);
MxVariable* var = new MxVariable(p_key);
MxBool found = cursor.Find(var);
delete var;
if (found) {
cursor.Current(var);
value = var->GetValue()->GetData();
}
return value;
}
// TEMPLATE: LEGO1 0x100b7ab0
// MxHashTable<MxVariable *>::Resize
// TEMPLATE: LEGO1 0x100b7b80
// MxHashTable<MxVariable *>::_NodeInsert