isle-portable/LEGO1/mxsoundpresenter.cpp
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

45 lines
811 B
C++

#include "mxsoundpresenter.h"
#include "decomp.h"
#include "mxsoundmanager.h"
DECOMP_SIZE_ASSERT(MxSoundPresenter, 0x54)
// FUNCTION: LEGO1 0x1000d430
MxSoundPresenter::~MxSoundPresenter()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x1000d490
void MxSoundPresenter::Destroy()
{
Destroy(FALSE);
}
// FUNCTION: LEGO1 0x100b1a50
void MxSoundPresenter::Destroy(MxBool p_fromDestructor)
{
if (MSoundManager())
MSoundManager()->RemovePresenter(*this);
this->m_criticalSection.Enter();
MxMediaPresenter::Init();
this->m_criticalSection.Leave();
if (!p_fromDestructor)
MxMediaPresenter::Destroy(FALSE);
}
// FUNCTION: LEGO1 0x100b1aa0
MxResult MxSoundPresenter::AddToManager()
{
MxResult ret = FAILURE;
if (MSoundManager()) {
ret = SUCCESS;
MSoundManager()->AddPresenter(*this);
}
return ret;
}