mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-23 07:58:21 -05:00
494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
198 lines
4.8 KiB
C++
198 lines
4.8 KiB
C++
#include "mxregion.h"
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#include <limits.h>
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DECOMP_SIZE_ASSERT(MxRegion, 0x1c);
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DECOMP_SIZE_ASSERT(MxRegionTopBottom, 0x0c);
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DECOMP_SIZE_ASSERT(MxRegionLeftRight, 0x08);
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// FUNCTION: LEGO1 0x100c31c0
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MxRegion::MxRegion()
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{
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m_list = new MxRegionList;
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m_rect.SetPoint(MxPoint32(INT_MAX, INT_MAX));
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m_rect.SetSize(MxSize32(-1, -1));
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}
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// FUNCTION: LEGO1 0x100c3660
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MxBool MxRegion::vtable20()
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{
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return m_list->GetCount() == 0;
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}
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// FUNCTION: LEGO1 0x100c3690
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MxRegion::~MxRegion()
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{
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if (m_list)
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delete m_list;
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}
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// FUNCTION: LEGO1 0x100c3700
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void MxRegion::Reset()
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{
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m_list->DeleteAll();
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m_rect.SetPoint(MxPoint32(INT_MAX, INT_MAX));
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m_rect.SetSize(MxSize32(-1, -1));
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}
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// FUNCTION: LEGO1 0x100c3750
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void MxRegion::vtable18(MxRect32& p_rect)
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{
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MxRect32 rect(p_rect.GetPoint(), MxSize32(p_rect.GetRight(), p_rect.GetBottom()));
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MxRegionListCursor cursor(m_list);
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MxRegionTopBottom* topBottom;
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while (rect.IsValid() && cursor.Next(topBottom)) {
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if (topBottom->GetTop() >= rect.GetBottom()) {
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MxRegionTopBottom* newTopBottom = new MxRegionTopBottom(rect);
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cursor.Prepend(newTopBottom);
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rect.SetTop(rect.GetBottom());
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}
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else if (rect.GetTop() < topBottom->GetBottom()) {
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if (rect.GetTop() < topBottom->GetTop()) {
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MxRect32 newRect(rect);
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newRect.SetBottom(topBottom->GetTop());
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MxRegionTopBottom* newTopBottom = new MxRegionTopBottom(newRect);
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cursor.Prepend(newTopBottom);
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rect.SetTop(topBottom->GetTop());
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}
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else if (topBottom->GetTop() < rect.GetTop()) {
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MxRegionTopBottom* newTopBottom = topBottom->Clone();
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newTopBottom->SetBottom(rect.GetTop());
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topBottom->SetTop(rect.GetTop());
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cursor.Prepend(newTopBottom);
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}
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if (rect.GetBottom() < topBottom->GetBottom()) {
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MxRegionTopBottom* newTopBottom = topBottom->Clone();
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newTopBottom->SetBottom(rect.GetBottom());
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topBottom->SetTop(rect.GetBottom());
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newTopBottom->FUN_100c5280(rect.GetLeft(), rect.GetRight());
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cursor.Prepend(newTopBottom);
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rect.SetTop(rect.GetBottom());
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}
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else {
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topBottom->FUN_100c5280(rect.GetLeft(), rect.GetRight());
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rect.SetTop(topBottom->GetBottom());
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}
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}
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}
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if (rect.IsValid()) {
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MxRegionTopBottom* newTopBottom = new MxRegionTopBottom(rect);
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m_list->Append(newTopBottom);
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}
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m_rect.UpdateBounds(p_rect);
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}
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// FUNCTION: LEGO1 0x100c3e20
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MxBool MxRegion::vtable1c(MxRect32& p_rect)
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{
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if (!m_rect.IntersectsWith(p_rect))
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return FALSE;
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MxRegionListCursor cursor(m_list);
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MxRegionTopBottom* topBottom;
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while (cursor.Next(topBottom)) {
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if (topBottom->GetTop() >= p_rect.GetBottom())
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return FALSE;
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if (topBottom->GetBottom() > p_rect.GetTop() && topBottom->FUN_100c57b0(p_rect))
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return TRUE;
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}
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return FALSE;
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}
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// FUNCTION: LEGO1 0x100c4c90
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MxRegionTopBottom::MxRegionTopBottom(MxS32 p_top, MxS32 p_bottom)
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{
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m_top = p_top;
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m_bottom = p_bottom;
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m_leftRightList = new MxRegionLeftRightList;
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}
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// FUNCTION: LEGO1 0x100c50e0
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MxRegionTopBottom::MxRegionTopBottom(MxRect32& p_rect)
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{
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m_top = p_rect.GetTop();
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m_bottom = p_rect.GetBottom();
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m_leftRightList = new MxRegionLeftRightList;
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MxRegionLeftRight* leftRight = new MxRegionLeftRight(p_rect.GetLeft(), p_rect.GetRight());
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m_leftRightList->Append(leftRight);
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}
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// FUNCTION: LEGO1 0x100c5280
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void MxRegionTopBottom::FUN_100c5280(MxS32 p_left, MxS32 p_right)
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{
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MxRegionLeftRightListCursor a(m_leftRightList);
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MxRegionLeftRightListCursor b(m_leftRightList);
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MxRegionLeftRight* leftRight;
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while (a.Next(leftRight) && leftRight->GetRight() < p_left)
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;
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if (!a.HasMatch()) {
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MxRegionLeftRight* copy = new MxRegionLeftRight(p_left, p_right);
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m_leftRightList->Append(copy);
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}
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else {
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if (p_left > leftRight->GetLeft())
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p_left = leftRight->GetLeft();
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while (leftRight->GetLeft() < p_right) {
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if (p_right < leftRight->GetRight())
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p_right = leftRight->GetRight();
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b = a;
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b.Advance();
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a.Destroy();
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if (!b.Current(leftRight))
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break;
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a = b;
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}
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if (a.HasMatch()) {
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MxRegionLeftRight* copy = new MxRegionLeftRight(p_left, p_right);
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a.Prepend(copy);
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}
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else {
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MxRegionLeftRight* copy = new MxRegionLeftRight(p_left, p_right);
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m_leftRightList->Append(copy);
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}
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}
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}
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// FUNCTION: LEGO1 0x100c55d0
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MxRegionTopBottom* MxRegionTopBottom::Clone()
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{
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MxRegionTopBottom* clone = new MxRegionTopBottom(m_top, m_bottom);
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MxRegionLeftRightListCursor cursor(m_leftRightList);
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MxRegionLeftRight* leftRight;
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while (cursor.Next(leftRight))
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clone->m_leftRightList->Append(leftRight->Clone());
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return clone;
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}
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// FUNCTION: LEGO1 0x100c57b0
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MxBool MxRegionTopBottom::FUN_100c57b0(MxRect32& p_rect)
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{
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MxRegionLeftRightListCursor cursor(m_leftRightList);
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MxRegionLeftRight* leftRight;
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while (cursor.Next(leftRight)) {
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if (p_rect.GetRight() <= leftRight->GetLeft())
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return FALSE;
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if (leftRight->GetRight() > p_rect.GetLeft())
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return TRUE;
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}
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return FALSE;
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}
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