isle-portable/LEGO1/mxpresenter.h
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

92 lines
3.3 KiB
C++

#ifndef MXPRESENTER_H
#define MXPRESENTER_H
#include "decomp.h"
#include "mxcore.h"
#include "mxcriticalsection.h"
#include "mxdsaction.h"
#include "mxomni.h"
#include "mxpoint32.h"
class MxCompositePresenter;
class MxStreamController;
// VTABLE: LEGO1 0x100d4d38
// SIZE 0x40
class MxPresenter : public MxCore {
public:
enum TickleState {
TickleState_Idle = 0,
TickleState_Ready,
TickleState_Starting,
TickleState_Streaming,
TickleState_Repeating,
TickleState_unk5,
TickleState_Done,
};
MxPresenter() { Init(); }
__declspec(dllexport) virtual ~MxPresenter(); // vtable+0x0
__declspec(dllexport) virtual MxResult Tickle() override; // vtable+0x8
// FUNCTION: LEGO1 0x1000bfe0
inline virtual const char* ClassName() const override // vtable+0xc
{
// GLOBAL: LEGO1 0x100f0740
return "MxPresenter";
}
// FUNCTION: LEGO1 0x1000bff0
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxPresenter::ClassName()) || MxCore::IsA(name);
}
virtual void VTable0x14(); // vtable+0x14
virtual void ReadyTickle(); // vtable+0x18
virtual void StartingTickle(); // vtable+0x1c
virtual void StreamingTickle(); // vtable+0x20
virtual void RepeatingTickle(); // vtable+0x24
virtual void Unk5Tickle(); // vtable+0x28
protected:
__declspec(dllexport) virtual void DoneTickle(); // vtable+0x2c
__declspec(dllexport) virtual void ParseExtra(); // vtable+0x30
public:
virtual MxResult AddToManager(); // vtable+0x34
virtual void Destroy(); // vtable+0x38
__declspec(dllexport) virtual MxResult StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c
__declspec(dllexport) virtual void EndAction(); // vtable+0x40
virtual void SetTickleState(TickleState p_tickleState); // vtable+0x44
virtual MxBool HasTickleStatePassed(TickleState p_tickleState); // vtable+0x48
virtual MxResult PutData(); // vtable+0x4c
virtual MxBool IsHit(MxS32 p_x, MxS32 p_y); // vtable+0x50
__declspec(dllexport) virtual void Enable(MxBool p_enable); // vtable+0x54
MxBool IsEnabled();
inline MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; }
inline MxPoint32 GetLocation() const { return this->m_location; }
inline MxS32 GetLocationX() const { return this->m_location.m_x; }
inline MxS32 GetLocationY() const { return this->m_location.m_y; }
inline MxS32 GetDisplayZ() const { return this->m_displayZ; }
inline MxDSAction* GetAction() const { return this->m_action; }
protected:
__declspec(dllexport) void Init();
void SendToCompositePresenter(MxOmni*);
TickleState m_currentTickleState; // 0x8
MxU32 m_previousTickleStates; // 0x0c
MxPoint32 m_location; // 0x10
MxS32 m_displayZ; // 0x18
MxDSAction* m_action; // 0x1c
MxCriticalSection m_criticalSection; // 0x20
MxCompositePresenter* m_compositePresenter; // 0x3c
};
const char* PresenterNameDispatch(const MxDSAction&);
#endif // MXPRESENTER_H