mirror of
https://github.com/isledecomp/isle-portable.git
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494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
78 lines
1.3 KiB
C++
78 lines
1.3 KiB
C++
#include "mxaudiomanager.h"
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DECOMP_SIZE_ASSERT(MxAudioManager, 0x30);
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// GLOBAL: LEGO1 0x10102108
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MxS32 MxAudioManager::g_unkCount = 0;
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// FUNCTION: LEGO1 0x10029910
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MxS32 MxAudioManager::GetVolume()
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{
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return this->m_volume;
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}
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// FUNCTION: LEGO1 0x100b8d00
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MxAudioManager::MxAudioManager()
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{
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Init();
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}
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// FUNCTION: LEGO1 0x100b8d90
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MxAudioManager::~MxAudioManager()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x100b8df0
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void MxAudioManager::Init()
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{
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this->m_volume = 100;
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}
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// FUNCTION: LEGO1 0x100b8e00
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void MxAudioManager::Destroy(MxBool p_fromDestructor)
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{
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this->m_criticalSection.Enter();
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g_unkCount--;
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Init();
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this->m_criticalSection.Leave();
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if (!p_fromDestructor)
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MxMediaManager::Destroy();
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}
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// FUNCTION: LEGO1 0x100b8e40
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MxResult MxAudioManager::InitPresenters()
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{
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MxResult result = FAILURE;
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MxBool success = FALSE;
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if (MxMediaManager::InitPresenters() == SUCCESS) {
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this->m_criticalSection.Enter();
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success = TRUE;
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result = SUCCESS;
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g_unkCount++;
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}
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if (result)
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Destroy();
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if (success)
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this->m_criticalSection.Leave();
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return result;
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}
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// FUNCTION: LEGO1 0x100b8e90
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void MxAudioManager::Destroy()
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{
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Destroy(FALSE);
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}
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// FUNCTION: LEGO1 0x100b8ea0
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void MxAudioManager::SetVolume(MxS32 p_volume)
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{
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this->m_criticalSection.Enter();
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this->m_volume = p_volume;
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this->m_criticalSection.Leave();
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}
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