isle-portable/LEGO1/mxatomidcounter.h
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

46 lines
1.3 KiB
C++

#ifndef MXATOMIDCOUNTER_H
#define MXATOMIDCOUNTER_H
#include "compat.h" // STL
#include "mxstring.h"
// Counts the number of existing MxAtomId objects based
// on the matching char* string. A <map> seems fit for purpose here:
// We have an MxString as a key and MxU16 as the value.
// And yet a <set> is the best match. The malloc in MxOmni::Create
// for the _Nil node asks for more bytes than a regular node if a <map>
// is used, but all nodes are 20 bytes wide with a <set>.
// Also: the increment/decrement methods suggest a custom type was used
// for the combined key_value_pair, which doesn't seem possible with <map>.
// SIZE: 0x14 (including padding)
class MxAtomIdCounter {
public:
// always inlined
MxAtomIdCounter(const char* p_str)
{
m_key = p_str;
m_value = 0;
}
void Inc();
void Dec();
inline MxString* GetKey() { return &m_key; };
inline MxU16 GetValue() { return m_value; };
private:
MxString m_key;
MxU16 m_value;
};
struct MxAtomIdCounterCompare {
// FUNCTION: LEGO1 0x100ad120
int operator()(MxAtomIdCounter* const& p_val0, MxAtomIdCounter* const& p_val1) const
{
return strcmp(p_val0->GetKey()->GetData(), p_val1->GetKey()->GetData()) > 0;
}
};
class MxAtomIdCounterSet : public set<MxAtomIdCounter*, MxAtomIdCounterCompare> {};
#endif // MXATOMIDCOUNTER_H