isle-portable/LEGO1/mxtimer.cpp
2023-10-25 01:38:27 +02:00

42 lines
945 B
C++

#include "mxtimer.h"
#include <windows.h>
// 0x10101414
MxLong MxTimer::s_LastTimeCalculated = 0;
// 0x10101418
MxLong MxTimer::s_LastTimeTimerStarted = 0;
// OFFSET: LEGO1 0x100ae060
MxTimer::MxTimer()
{
this->m_isRunning = FALSE;
m_startTime = timeGetTime();
// yeah this is somehow what the asm is
s_LastTimeCalculated = m_startTime;
}
// OFFSET: LEGO1 0x100ae160
void MxTimer::Start()
{
s_LastTimeTimerStarted = this->GetRealTime();
this->m_isRunning = TRUE;
}
// OFFSET: LEGO1 0x100ae180
void MxTimer::Stop()
{
MxLong elapsed = this->GetRealTime();
MxLong startTime = elapsed - MxTimer::s_LastTimeTimerStarted;
this->m_isRunning = FALSE;
// this feels very stupid but it's what the assembly does
this->m_startTime = this->m_startTime + startTime - 5;
}
// OFFSET: LEGO1 0x100ae140
MxLong MxTimer::GetRealTime()
{
MxTimer::s_LastTimeCalculated = timeGetTime();
return MxTimer::s_LastTimeCalculated - this->m_startTime;
}