isle-portable/LEGO1/mxregion.h
Christian Semmler 23f4fda304
Improve match of MxRegion::vtable18 (#266)
* Match MxRegionTopBottom::FUN_100c5280

* Resolve OtherAppend/Append

* Remove old code

* MxRegion::vtable18 up to 80%, refactor MxRect
2023-11-06 18:12:09 -05:00

72 lines
1.5 KiB
C++

#ifndef MXREGION_H
#define MXREGION_H
#include "decomp.h"
#include "mxcore.h"
#include "mxrect32.h"
#include "mxregionlist.h"
// SIZE 0x0c
struct MxRegionTopBottom {
MxRegionTopBottom(MxRect32& p_rect);
MxRegionTopBottom(MxS32 m_top, MxS32 m_bottom);
MxRegionTopBottom* Clone();
void FUN_100c5280(MxS32 p_left, MxS32 p_right);
MxBool FUN_100c57b0(MxRect32& p_rect);
inline MxS32 GetTop() { return m_top; }
inline MxS32 GetBottom() { return m_bottom; }
inline void SetTop(MxS32 p_top) { m_top = p_top; }
inline void SetBottom(MxS32 p_bottom) { m_bottom = p_bottom; }
friend class MxRegionListParent;
private:
MxS32 m_top;
MxS32 m_bottom;
MxRegionLeftRightList* m_leftRightList;
};
// SIZE 0x08
struct MxRegionLeftRight {
MxRegionLeftRight(MxS32 p_left, MxS32 p_right)
{
m_left = p_left;
m_right = p_right;
}
MxRegionLeftRight* Clone() { return new MxRegionLeftRight(m_left, m_right); }
inline MxS32 GetLeft() { return m_left; }
inline MxS32 GetRight() { return m_right; }
inline void SetLeft(MxS32 p_left) { m_left = p_left; }
inline void SetRight(MxS32 p_right) { m_right = p_right; }
private:
MxS32 m_left;
MxS32 m_right;
};
// VTABLE 0x100dcae8
// SIZE 0x1c
class MxRegion : public MxCore {
public:
MxRegion();
virtual ~MxRegion() override;
virtual void Reset();
virtual void vtable18(MxRect32& p_rect);
virtual MxBool vtable1c(MxRect32& p_rect);
virtual MxBool vtable20();
inline MxRect32& GetRect() { return this->m_rect; }
private:
MxRegionList* m_list;
MxRect32 m_rect;
};
#endif // MXREGION_H