mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-26 01:17:55 -05:00
2ffe227d82
* add smartheap * cmake: bump even further * this seemed to be necessary but now it isn't? ok * cmake: force include smrtheap.hpp Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> * cmake: force include smrtheap.hpp 2 Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com> * remove compiler defs - unnecessary if force-including anyway * cmake: use interface for cleaner code --------- Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
161 lines
4.6 KiB
YAML
161 lines
4.6 KiB
YAML
name: Build
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on: [push, pull_request]
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jobs:
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build:
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v3
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- uses: actions/checkout@v3
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with:
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repository: 'itsmattkc/msvc420'
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path: msvc420
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- name: Restore cached DX5 SDK
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id: cache-dx5
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uses: actions/cache/restore@v3
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with:
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path: dx5sdk
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key: dx5sdk
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- name: Download DX5 SDK
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if: ${{ !steps.cache-dx5.outputs.cache-hit }}
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run: |
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cd dx5sdk
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curl -fLOSs https://archive.org/download/idx5sdk/idx5sdk.exe
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7z x .\idx5sdk.exe
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7z x .\DX5SDK.EXE
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- name: Cache DX5 SDK
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if: ${{ !steps.cache-dx5.outputs.cache-hit }}
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uses: actions/cache/save@v3
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with:
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path: dx5sdk
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key: dx5sdk
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- name: Setup DX5 SDK
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run: |
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cd dx5sdk
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cd cdrom
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.\SETUP.EXE /s
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- name: Setup cmake
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uses: jwlawson/actions-setup-cmake@v1.13
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with:
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# Use minimum supported version
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cmake-version: '3.13.x'
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- name: Build
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shell: cmd
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run: |
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call .\msvc420\bin\VCVARS32.BAT x86
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mkdir build
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cd build
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cmake .. -DCMAKE_BUILD_TYPE=RelWithDebInfo -G "NMake Makefiles"
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cmake --build .
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- name: Upload Artifact
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uses: actions/upload-artifact@master
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with:
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name: Win32
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path: |
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build/ISLE.EXE
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build/ISLE.PDB
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build/LEGO1.DLL
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build/LEGO1.PDB
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compare:
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needs: build
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@master
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- uses: actions/download-artifact@master
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with:
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name: Win32
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path: build
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- name: Restore cached original binaries
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id: cache-original-binaries
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uses: actions/cache/restore@v3
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with:
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path: legobin
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key: legobin
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- name: Download original island binares
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if: ${{ !steps.cache-original-binaries.outputs.cache-hit }}
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run: |
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C:\msys64\usr\bin\wget.exe https://legoisland.org/download/ISLE.EXE --directory-prefix=legobin
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C:\msys64\usr\bin\wget.exe https://legoisland.org/download/LEGO1.DLL --directory-prefix=legobin
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- name: Cache original binaries
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if: ${{ !steps.cache-original-binaries.outputs.cache-hit }}
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uses: actions/cache/save@v3
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with:
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path: legobin
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key: legobin
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- name: Summarize Accuracy
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shell: bash
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run: |
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pip install -r tools/reccmp/requirements.txt
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python3 tools/reccmp/reccmp.py -S ISLEPROGRESS.SVG --svg-icon tools/reccmp/isle.png -H ISLEPROGRESS.HTML legobin/ISLE.EXE build/ISLE.EXE build/ISLE.PDB . | tee ISLEPROGRESS.TXT
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python3 tools/reccmp/reccmp.py -S LEGO1PROGRESS.SVG -T 1929 --svg-icon tools/reccmp/lego1.png -H LEGO1PROGRESS.HTML legobin/LEGO1.DLL build/LEGO1.DLL build/LEGO1.PDB . | tee LEGO1PROGRESS.TXT
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- name: Compare Accuracy With Current Master
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shell: bash
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run: |
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# Compare with current master
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curl -fLSs -o ISLEPROGRESS-OLD.TXT https://github.com/isledecomp/isle/releases/download/continuous/ISLEPROGRESS.TXT
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curl -fLSs -o LEGO1PROGRESS-OLD.TXT https://github.com/isledecomp/isle/releases/download/continuous/LEGO1PROGRESS.TXT
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diff -u0 ISLEPROGRESS-OLD.TXT ISLEPROGRESS.TXT || true
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diff -u0 LEGO1PROGRESS-OLD.TXT LEGO1PROGRESS.TXT || true
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- name: Test Exports
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shell: bash
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run: |
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python3 tools/verexp/verexp.py legobin/LEGO1.DLL build/LEGO1.DLL
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- name: Upload Artifact
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uses: actions/upload-artifact@master
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with:
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name: Accuracy Report
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path: |
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ISLEPROGRESS.*
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LEGO1PROGRESS.*
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upload:
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needs: [build, compare]
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runs-on: ubuntu-latest
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if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/master' }}
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steps:
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- uses: actions/checkout@v3
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with:
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repository: 'probonopd/uploadtool'
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- uses: actions/download-artifact@master
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with:
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name: Win32
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path: build
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- uses: actions/download-artifact@master
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with:
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name: Accuracy Report
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- name: Upload Continuous Release
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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UPLOAD_KEY: ${{ secrets.UPLOAD_KEY }}
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run: |
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./upload.sh \
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build/ISLE.EXE \
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build/LEGO1.DLL \
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ISLEPROGRESS.* \
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LEGO1PROGRESS.*
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curl -X POST -F key=$UPLOAD_KEY -F 'file=@ISLEPROGRESS.SVG' https://legoisland.org/progress/
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curl -X POST -F key=$UPLOAD_KEY -F 'file=@LEGO1PROGRESS.SVG' https://legoisland.org/progress/
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