isle-portable/LEGO1/viewmanager/viewroi.h
Christian Semmler 332d8da695
Fix LegoROI / add TimeROI (#572)
* Fix LegoROI / add TimeROI

* Fix order

* Remove extra fwd decl
2024-02-17 16:07:34 +01:00

69 lines
1.8 KiB
C++

#ifndef VIEWROI_H
#define VIEWROI_H
#include "decomp.h"
#include "realtime/orientableroi.h"
#include "tgl/tgl.h"
#include "viewlodlist.h"
/*
ViewROI objects represent view objects, collections of view objects,
etc. Basically, anything which can be placed in a scene and manipilated
by the view manager is a ViewROI.
*/
// VTABLE: LEGO1 0x100dbe70
// SIZE 0xe0
class ViewROI : public OrientableROI {
public:
inline ViewROI(Tgl::Renderer* pRenderer, ViewLODList* lodList)
{
SetLODList(lodList);
geometry = pRenderer->CreateGroup();
}
// FUNCTION: LEGO1 0x100a9e20
inline ~ViewROI() override
{
// SetLODList() will decrease refCount of LODList
SetLODList(0);
delete geometry;
}
inline void SetLODList(ViewLODList* lodList)
{
// ??? inherently type unsafe - kind of... because, now, ROI
// does not expose SetLODs() ...
// solution: create pure virtual LODListBase* ROI::GetLODList()
// and let derived ROI classes hold the LODList
if (lods) {
reinterpret_cast<ViewLODList*>(lods)->Release();
}
lods = lodList;
if (lods) {
reinterpret_cast<ViewLODList*>(lods)->AddRef();
}
}
float IntrinsicImportance() const override; // vtable+0x04
void VTable0x1c() override; // vtable+0x1c
void SetLocalTransform(const Matrix4& p_transform) override; // vtable+0x20
void VTable0x24(const MxMatrix& p_transform) override; // vtable+0x24
virtual const Tgl::Group* GetGeometry() const; // vtable+0x34
virtual Tgl::Group* GetGeometry(); // vtable+0x30
static undefined SetUnk101013d8(undefined p_flag);
protected:
void UpdateWorldData(const MxMatrix& parent2world) override;
Tgl::Group* geometry; // 0xdc
};
// SYNTHETIC: LEGO1 0x100aa250
// ViewROI::`scalar deleting destructor'
#endif // VIEWROI_H