isle-portable/LEGO1/lego/legoomni/include/act3actor.h
Anonymous Maarten 9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00

18 lines
421 B
C++

#ifndef ACT3ACTOR_H
#define ACT3ACTOR_H
#include "mxcore.h"
// FIXME: Uncertain location. There are three vtables which eventually call this
// class' ClassName() function, but none of them call it directly.
class Act3Actor : public MxCore {
public:
// FUNCTION: LEGO1 0x100431b0
inline const char* ClassName() const override
{
// STRING: LEGO1 0x100f03ac
return "Act3Actor";
}
};
#endif // ACT3ACTOR_H