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c38e157fdb
* Implement LegoCarBuild functions, refactor BackgroundAudioManager * Refactor LegoVehicleBuildState::m_animationState to enum --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
125 lines
3.4 KiB
C++
125 lines
3.4 KiB
C++
#ifndef LEGOCARBUILDPRESENTER_H
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#define LEGOCARBUILDPRESENTER_H
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#include "anim/legoanim.h"
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#include "legoanimpresenter.h"
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// VTABLE: LEGO1 0x100d99e0
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// VTABLE: BETA10 0x101bb988
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// SIZE 0x150
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class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
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public:
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enum {
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c_bit1 = 0x01
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};
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// SIZE 0x0c
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struct UnknownListEntry {
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// FUNCTION: LEGO1 0x100795c0
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// FUNCTION: BETA10 0x10073850
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UnknownListEntry()
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{
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m_name = NULL;
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m_wiredName = NULL;
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m_unk0x08 = 0;
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}
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// variable name verified by BETA10 0x10071b56
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LegoChar* m_name; // 0x00
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// variable name verified by BETA10 0x100719f0
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LegoChar* m_wiredName; // 0x04
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undefined2 m_unk0x08; // 0x08
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};
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LegoCarBuildAnimPresenter();
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~LegoCarBuildAnimPresenter() override; // vtable+0x00
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// FUNCTION: BETA10 0x10073290
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static const char* HandlerClassName()
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{
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// STRING: LEGO1 0x100f05ec
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return "LegoCarBuildAnimPresenter";
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}
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// FUNCTION: LEGO1 0x10078510
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// FUNCTION: BETA10 0x10073260
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const char* ClassName() const override // vtable+0x0c
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{
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return HandlerClassName();
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}
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// FUNCTION: LEGO1 0x10078520
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MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoCarBuildAnimPresenter::ClassName()) || LegoAnimPresenter::IsA(p_name);
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}
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void ReadyTickle() override; // vtable+0x18
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void StreamingTickle() override; // vtable+0x20
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void RepeatingTickle() override; // vtable+0x24
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void EndAction() override; // vtable+0x40
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void PutFrame() override; // vtable+0x6c
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void FUN_10079050(MxS16 p_index);
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void SwapNodesByName(LegoChar* p_param1, LegoChar* p_param2);
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void FUN_10079160();
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void FUN_100795d0(LegoChar* p_param);
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void FUN_10079680(LegoChar* p_param);
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LegoAnimNodeData* FindNodeDataByName(LegoTreeNode* p_treeNode, const LegoChar* p_name);
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LegoTreeNode* FindNodeByName(LegoTreeNode* p_treeNode, const LegoChar* p_name);
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void RotateAroundYAxis(MxFloat p_angle);
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MxBool FUN_10079c30(const LegoChar* p_name);
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MxBool PartIsPlaced(const LegoChar* p_name);
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void FUN_10079a90();
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MxBool StringEqualsPlatform(const LegoChar* p_string);
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MxBool StringEqualsShelf(const LegoChar* p_string);
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MxBool StringEndsOnY(const LegoChar* p_string);
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MxBool StringEndsOnZero(const LegoChar* p_string);
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// FUNCTION: BETA10 0x10070180
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void SetUnknown0xbc(undefined2 p_unk0xbc) { m_unk0xbc = p_unk0xbc; }
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MxBool StringEndsOnW(LegoChar* p_param);
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MxBool StringEndsOnYOrN(const LegoChar* p_string);
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const BoundingSphere& FUN_10079e20();
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// SYNTHETIC: LEGO1 0x10078660
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// LegoCarBuildAnimPresenter::`scalar deleting destructor'
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private:
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void Beta10Inline0x100733d0();
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MxU16 m_unk0xbc; // 0xbc
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// variable name verified by BETA10 0x1007184f
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MxS16 m_numberOfParts; // 0xbe
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// name derived from LegoVehicleBuildState, field 0x4f
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MxS16 m_placedPartCount; // 0xc0
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LegoAnimNodeData* m_unk0xc4; // 0xc4
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LegoAnim m_unk0xc8; // 0xc8
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MxMatrix m_unk0xe0; // 0xe0
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// variable name verified by BETA10 0x100719f0
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UnknownListEntry* m_parts; // 0x128
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MxFloat m_unk0x12c; // 0x12c
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MxFloat m_unk0x130; // 0x130
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MxFloat m_unk0x134; // 0x134
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MxFloat m_unk0x138; // 0x138
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MxLong m_unk0x13c; // 0x13c
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LegoEntity* m_unk0x140; // 0x140
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MxS32 m_unk0x144; // 0x144
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MxS32 m_unk0x148; // 0x148
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// name verified by BETA10 0x10070d63
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LegoChar* m_mainSourceId; // 0x14c
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friend class LegoCarBuild;
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};
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#endif // LEGOCARBUILDPRESENTER_H
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