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https://github.com/isledecomp/isle-portable.git
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9e686e2a87
* cmake+ci: run clang-tidy * Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def * Add initial .clang-tidy and fixes * fix file perms * Comment out DESCRIPTION * Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def * Looks like clang is allergic to the libs in the directx5 SDK * Update .clang-tidy * Fix typo in .clang-tidy * Attempt to generate an action error * Revert "Attempt to generate an action error" This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3. * cmake: test with -Wparentheses + optionally with -Werror * ci: -k0 is a Ninja argument * Use -Werror only for msys2 builds * cmake: only emit warnings for specific warnings * cmake: and don't do -Werror/-WX anymore * Fix warnings * Fix mingw warnings --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
76 lines
1.6 KiB
C++
76 lines
1.6 KiB
C++
#ifndef _LegoView1_h
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#define _LegoView1_h
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#include "compat.h"
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#include "decomp.h"
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#include "tglsurface.h"
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namespace Tgl
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{
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class Camera;
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}
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/////////////////////////////////////////////////////////////////////////////
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// LegoView
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// VTABLE: LEGO1 0x100dc000
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// SIZE 0x78
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class LegoView : public TglSurface {
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public:
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LegoView();
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~LegoView() override;
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BOOL Create(const CreateStruct&, Tgl::Renderer*);
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void Destroy() override; // vtable+0x08
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Tgl::Group* GetScene() const;
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Tgl::Camera* GetCamera() const;
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protected:
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Tgl::View* CreateView(Tgl::Renderer*, Tgl::Device*) override; // vtable+0x10
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private:
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Tgl::Group* m_pScene; // 0x70
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Tgl::Camera* m_pCamera; // 0x74
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};
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/////////////////////////////////////////////////////////////////////////////
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// LegoView implementation
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inline Tgl::Group* LegoView::GetScene() const
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{
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return m_pScene;
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}
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inline Tgl::Camera* LegoView::GetCamera() const
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{
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return m_pCamera;
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}
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// SYNTHETIC: LEGO1 0x100ab580
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// LegoView::`scalar deleting destructor'
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/////////////////////////////////////////////////////////////////////////////
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// LegoView1
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// VTABLE: LEGO1 0x100dc018
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// SIZE 0x88
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class LegoView1 : public LegoView {
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public:
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LegoView1();
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~LegoView1() override;
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BOOL AddLightsToViewport();
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BOOL Create(const TglSurface::CreateStruct&, Tgl::Renderer*);
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void Destroy() override; // vtable+0x08
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private:
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Tgl::Light* m_pSunLight; // 0x78
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Tgl::Light* m_pDirectionalLight; // 0x7c
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Tgl::Light* m_pAmbientLight; // 0x80
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};
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// SYNTHETIC: LEGO1 0x100ab7a0
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// LegoView1::`scalar deleting destructor'
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#endif /* _LegoView1_h */
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