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32 lines
580 B
C++
32 lines
580 B
C++
#include "viewmanager.h"
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// STUB: LEGO1 0x100a5eb0
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ViewManager::ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const OrientableROI* point_of_view)
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{
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}
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// STUB: LEGO1 0x100a60c0
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ViewManager::~ViewManager()
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{
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}
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// STUB: LEGO1 0x100a64d0
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void ViewManager::RemoveAll(ViewROI*)
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{
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// TODO
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}
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// STUB: LEGO1 0x100a6d50
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void ViewManager::SetResolution(int width, int height)
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{
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}
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// STUB: LEGO1 0x100a6d70
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void ViewManager::SetFrustrum(float fov, float front, float back)
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{
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}
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// STUB: LEGO1 0x100a6da0
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void ViewManager::SetPOVSource(const OrientableROI* point_of_view)
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{
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}
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