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99c27a6a50
* Bootstrap MxDSMultiAction * Move destroy function to list class * Fix unk14 call
36 lines
791 B
C++
36 lines
791 B
C++
#ifndef MXDSMULTIACTION_H
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#define MXDSMULTIACTION_H
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#include "mxdsaction.h"
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#include "mxdsactionlist.h"
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// VTABLE 0x100dcef0
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// SIZE 0x9c
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class MxDSMultiAction : public MxDSAction
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{
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public:
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MxDSMultiAction();
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virtual ~MxDSMultiAction() override;
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// OFFSET: LEGO1 0x100c9f50
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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// 0x10101dbc
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return "MxDSMultiAction";
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}
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// OFFSET: LEGO1 0x100c9f60
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inline virtual MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(name, MxDSMultiAction::ClassName()) || MxDSAction::IsA(name);
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}
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virtual undefined4 unk14(); // vtable+14;
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virtual MxU32 GetSizeOnDisk(); // vtable+18;
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private:
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MxU32 m_sizeOnDisk;
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MxDSActionList *m_actions;
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};
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#endif // MXDSMULTIACTION_H
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