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99c27a6a50
* Bootstrap MxDSMultiAction * Move destroy function to list class * Fix unk14 call
46 lines
No EOL
1 KiB
C++
46 lines
No EOL
1 KiB
C++
#include "mxdsmultiaction.h"
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DECOMP_SIZE_ASSERT(MxDSMultiAction, 0x9c)
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// OFFSET: LEGO1 0x100c9b90
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MxDSMultiAction::MxDSMultiAction()
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{
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this->SetType(MxDSType_MultiAction);
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this->m_actions = new MxDSActionList;
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this->m_actions->SetDestroy(MxDSActionList::Destroy);
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}
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// OFFSET: LEGO1 0x100ca060
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MxDSMultiAction::~MxDSMultiAction()
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{
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if (this->m_actions)
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delete this->m_actions;
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}
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// OFFSET: LEGO1 0x100ca5e0
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undefined4 MxDSMultiAction::unk14()
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{
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undefined4 result = MxDSAction::unk14();
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MxDSActionListCursor cursor(this->m_actions);
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MxDSAction *action;
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while (cursor.Next(action))
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result += action->unk14();
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return result;
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}
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// OFFSET: LEGO1 0x100ca6c0
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MxU32 MxDSMultiAction::GetSizeOnDisk()
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{
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MxU32 totalSizeOnDisk = MxDSAction::GetSizeOnDisk() + 16;
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MxDSActionListCursor cursor(this->m_actions);
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MxDSAction *action;
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while (cursor.Next(action))
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totalSizeOnDisk += action->GetSizeOnDisk();
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this->m_sizeOnDisk = totalSizeOnDisk - MxDSAction::GetSizeOnDisk();
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return totalSizeOnDisk;
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} |