isle-portable/LEGO1/lego/legoomni/include/legocarbuild.h
Christian Semmler c47206617d
Reorganize sources and files (#414)
* Reorganize sources

* Refactor

* Remove relative paths

* Renames

* Fix gitignore

* Remove stuff

* Try fixing format script

* Fix format

* Fix format

* Fix naming script

* Test format

* Fix format
2024-01-08 10:58:49 +01:00

30 lines
730 B
C++

#ifndef LEGOCARBUILD_H
#define LEGOCARBUILD_H
#include "legoworld.h"
// VTABLE: LEGO1 0x100d6658
// SIZE 0x34c
class LegoCarBuild : public LegoWorld {
public:
LegoCarBuild();
virtual ~LegoCarBuild() override;
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
// FUNCTION: LEGO1 0x10022940
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0504
return "LegoCarBuild";
}
// FUNCTION: LEGO1 0x10022950
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoCarBuild::ClassName()) || LegoWorld::IsA(p_name);
}
};
#endif // LEGOCARBUILD_H