isle-portable/LEGO1/omni/include/mxvariabletable.h
Anonymous Maarten 5f413165cc
Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs

* Fix casing of skateboard.h include

* cmake: tglrl realtime viewmanager mxgeometry

* cmake: spin off some source in static libraries

* dx5 for everyone

* ci: bump actions/checkout to v4

* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols

* add misc library

* Add omni library

* Return of the .def's

* Remove COMPAT_CONST in MxVideoParam::MxVideoParam

* Run clang-format

* move LEGO1/realtime/realtimeview.cpp to realtime lib

* Add 3dmanager library

* Rename .def files

* Remove incorrect deps to Omni

* Remove DLL expor decls

* Remove unnecessary library dep from ROI

* Remove COMPAT_CONST

* Move 3dmanager lib before Omni

* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)

* viewmanager has a dependency on realtime + fix mingw's def

* Remove Smacker::Smacker from lego1 link libraries

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 21:16:29 -05:00

71 lines
1.9 KiB
C++

#ifndef MXVARIABLETABLE_H
#define MXVARIABLETABLE_H
#include "mxhashtable.h"
#include "mxtypes.h"
#include "mxvariable.h"
// VTABLE: LEGO1 0x100dc1c8
// SIZE 0x28
class MxVariableTable : public MxHashTable<MxVariable*> {
public:
MxVariableTable() { m_customDestructor = Destroy; }
void SetVariable(const char* p_key, const char* p_value);
void SetVariable(MxVariable* p_var);
const char* GetVariable(const char* p_key);
static void Destroy(MxVariable* p_obj) { p_obj->Destroy(); }
virtual MxS8 Compare(MxVariable*, MxVariable*) override; // vtable+0x14
virtual MxU32 Hash(MxVariable*) override; // vtable+0x18
// SYNTHETIC: LEGO1 0x100afdd0
// MxVariableTable::`scalar deleting destructor'
};
// VTABLE: LEGO1 0x100dc1b0
// class MxCollection<MxVariable *>
// VTABLE: LEGO1 0x100dc1e8
// class MxHashTable<MxVariable *>
// VTABLE: LEGO1 0x100dc680
// class MxHashTableCursor<MxVariable *>
// TEMPLATE: LEGO1 0x100afcd0
// MxCollection<MxVariable *>::Compare
// TEMPLATE: LEGO1 0x100afce0
// MxCollection<MxVariable *>::~MxCollection<MxVariable *>
// TEMPLATE: LEGO1 0x100afd30
// MxCollection<MxVariable *>::Destroy
// SYNTHETIC: LEGO1 0x100afd40
// MxCollection<MxVariable *>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x100afdb0
// MxVariableTable::Destroy
// TEMPLATE: LEGO1 0x100afdc0
// MxHashTable<MxVariable *>::Hash
// TEMPLATE: LEGO1 0x100b0bd0
// MxHashTable<MxVariable *>::~MxHashTable<MxVariable *>
// SYNTHETIC: LEGO1 0x100b0ca0
// MxHashTable<MxVariable *>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x100b7680
// MxHashTableCursor<MxVariable *>::~MxHashTableCursor<MxVariable *>
// SYNTHETIC: LEGO1 0x100b76d0
// MxHashTableCursor<MxVariable *>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x100b7ab0
// MxHashTable<MxVariable *>::Resize
// TEMPLATE: LEGO1 0x100b7b80
// MxHashTable<MxVariable *>::NodeInsert
#endif // MXVARIABLETABLE_H