isle-portable/LEGO1/lego/legoomni/include/legoanimationmanager.h
Christian Semmler bcdddd4c7e
Pad all single-digit hexadecimal values with zero (#504)
* Pad all single-digit hexadecimal values with zero

* One more fix
2024-01-29 22:17:17 +01:00

44 lines
1.1 KiB
C++

#ifndef LEGOANIMATIONMANAGER_H
#define LEGOANIMATIONMANAGER_H
#include "decomp.h"
#include "mxcore.h"
// VTABLE: LEGO1 0x100d8c18
// SIZE 0x500
class LegoAnimationManager : public MxCore {
public:
LegoAnimationManager();
virtual ~LegoAnimationManager() override; // vtable+0x00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x04
virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1005ec80
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f7508
return "LegoAnimationManager";
}
// FUNCTION: LEGO1 0x1005ec90
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
}
void FUN_1005ef10();
void FUN_1005f6d0(MxBool);
void FUN_1005f720(undefined4);
void FUN_10064670(MxBool);
static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);
// SYNTHETIC: LEGO1 0x1005ed10
// LegoAnimationManager::`scalar deleting destructor'
private:
void Init();
};
#endif // LEGOANIMATIONMANAGER_H