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https://github.com/isledecomp/isle-portable.git
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96c98cec3d
* Implement LegoAnimPresenter::FUN_100692b0 * Match
544 lines
10 KiB
C++
544 lines
10 KiB
C++
#include "legoanim.h"
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DECOMP_SIZE_ASSERT(LegoAnimKey, 0x08)
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DECOMP_SIZE_ASSERT(LegoTranslationKey, 0x14)
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DECOMP_SIZE_ASSERT(LegoRotationKey, 0x18)
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DECOMP_SIZE_ASSERT(LegoScaleKey, 0x14)
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DECOMP_SIZE_ASSERT(LegoMorphKey, 0x0c)
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DECOMP_SIZE_ASSERT(LegoUnknownKey, 0x0c)
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DECOMP_SIZE_ASSERT(LegoAnimNodeData, 0x34)
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DECOMP_SIZE_ASSERT(LegoAnimActorEntry, 0x08)
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DECOMP_SIZE_ASSERT(LegoAnimScene, 0x24)
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DECOMP_SIZE_ASSERT(LegoAnim, 0x18)
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// FUNCTION: LEGO1 0x1009f000
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LegoUnknownKey::LegoUnknownKey()
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{
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m_unk0x08 = 0;
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}
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// FUNCTION: LEGO1 0x1009f020
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LegoResult LegoUnknownKey::Read(LegoStorage* p_storage)
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{
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LegoResult result;
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if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
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return result;
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}
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result = p_storage->Read(&m_unk0x08, sizeof(m_unk0x08));
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return result == SUCCESS ? SUCCESS : result;
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}
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// FUNCTION: LEGO1 0x1009f0a0
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LegoAnimScene::LegoAnimScene()
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{
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m_unk0x00 = 0;
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m_unk0x04 = NULL;
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m_unk0x08 = 0;
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m_unk0x0c = NULL;
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m_unk0x10 = 0;
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m_unk0x14 = NULL;
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m_unk0x18 = 0;
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m_unk0x1c = 0;
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m_unk0x20 = 0;
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}
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// FUNCTION: LEGO1 0x1009f0d0
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LegoAnimScene::~LegoAnimScene()
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{
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if (m_unk0x04 != NULL) {
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delete[] m_unk0x04;
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m_unk0x04 = NULL;
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}
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if (m_unk0x0c != NULL) {
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delete[] m_unk0x0c;
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m_unk0x0c = NULL;
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}
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if (m_unk0x14 != NULL) {
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delete[] m_unk0x14;
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m_unk0x14 = NULL;
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}
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}
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// FUNCTION: LEGO1 0x1009f200
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LegoResult LegoAnimScene::Read(LegoStorage* p_storage)
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{
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LegoResult result;
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LegoS32 i;
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if ((result = p_storage->Read(&m_unk0x00, sizeof(m_unk0x00))) != SUCCESS) {
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return result;
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}
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if (m_unk0x00) {
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m_unk0x04 = new LegoTranslationKey[m_unk0x00];
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for (i = 0; i < m_unk0x00; i++) {
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if ((result = m_unk0x04[i].Read(p_storage)) != SUCCESS) {
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goto done;
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}
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}
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}
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if ((result = p_storage->Read(&m_unk0x08, sizeof(m_unk0x08))) != SUCCESS) {
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return result;
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}
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if (m_unk0x08) {
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m_unk0x0c = new LegoTranslationKey[m_unk0x08];
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for (i = 0; i < m_unk0x08; i++) {
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if ((result = m_unk0x0c[i].Read(p_storage)) != SUCCESS) {
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goto done;
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}
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}
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}
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if ((result = p_storage->Read(&m_unk0x10, sizeof(m_unk0x10))) != SUCCESS) {
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return result;
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}
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if (m_unk0x10) {
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m_unk0x14 = new LegoUnknownKey[m_unk0x10];
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for (i = 0; i < m_unk0x10; i++) {
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if ((result = m_unk0x14[i].Read(p_storage)) != SUCCESS) {
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goto done;
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}
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}
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}
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return SUCCESS;
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done:
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if (m_unk0x04 != NULL) {
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delete[] m_unk0x04;
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m_unk0x00 = 0;
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m_unk0x04 = NULL;
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}
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if (m_unk0x0c != NULL) {
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delete[] m_unk0x0c;
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m_unk0x08 = 0;
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m_unk0x0c = NULL;
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}
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if (m_unk0x14 != NULL) {
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delete[] m_unk0x14;
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m_unk0x10 = 0;
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m_unk0x14 = NULL;
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}
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return result;
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}
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// FUNCTION: LEGO1 0x1009f900
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LegoAnimKey::LegoAnimKey()
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{
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m_unk0x00 = 0;
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m_unk0x04 = 0;
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}
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// FUNCTION: LEGO1 0x1009f910
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LegoResult LegoAnimKey::Read(LegoStorage* p_storage)
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{
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LegoResult result;
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LegoS32 und;
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if ((result = p_storage->Read(&und, sizeof(und))) != SUCCESS) {
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return result;
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}
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m_unk0x00 = (LegoU32) und >> 24;
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m_unk0x04 = und & 0xffffff;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1009f990
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LegoTranslationKey::LegoTranslationKey()
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{
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m_x = 0.0F;
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m_y = 0.0F;
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m_z = 0.0F;
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}
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// FUNCTION: LEGO1 0x1009f9b0
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LegoResult LegoTranslationKey::Read(LegoStorage* p_storage)
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{
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LegoResult result;
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if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
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return result;
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}
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if ((result = p_storage->Read(&m_x, sizeof(m_x))) != SUCCESS) {
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return result;
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}
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if ((result = p_storage->Read(&m_y, sizeof(m_y))) != SUCCESS) {
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return result;
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}
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if ((result = p_storage->Read(&m_z, sizeof(m_z))) != SUCCESS) {
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return result;
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}
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if (m_x > 1e-05F || m_x < -1e-05F || m_y > 1e-05F || m_y < -1e-05F || m_z > 1e-05F || m_z < -1e-05F) {
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m_unk0x00 |= c_bit1;
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1009faa0
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LegoRotationKey::LegoRotationKey()
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{
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m_angle = 1.0F;
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m_x = 0.0F;
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m_y = 0.0F;
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m_z = 0.0F;
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}
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// FUNCTION: LEGO1 0x1009fac0
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LegoResult LegoRotationKey::Read(LegoStorage* p_storage)
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{
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LegoResult result;
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if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
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return result;
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}
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if ((result = p_storage->Read(&m_angle, sizeof(m_angle))) != SUCCESS) {
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return result;
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}
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if ((result = p_storage->Read(&m_x, sizeof(m_x))) != SUCCESS) {
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return result;
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}
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if ((result = p_storage->Read(&m_y, sizeof(m_y))) != SUCCESS) {
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return result;
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}
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if ((result = p_storage->Read(&m_z, sizeof(m_z))) != SUCCESS) {
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return result;
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}
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if (m_angle != 1.0F) {
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m_unk0x00 |= c_bit1;
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1009fba0
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LegoScaleKey::LegoScaleKey()
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{
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m_x = 1.0F;
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m_y = 1.0F;
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m_z = 1.0F;
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}
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// FUNCTION: LEGO1 0x1009fbc0
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LegoResult LegoScaleKey::Read(LegoStorage* p_storage)
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{
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LegoResult result;
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if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
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return result;
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}
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if ((result = p_storage->Read(&m_x, sizeof(m_x))) != SUCCESS) {
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return result;
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}
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if ((result = p_storage->Read(&m_y, sizeof(m_y))) != SUCCESS) {
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return result;
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}
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if ((result = p_storage->Read(&m_z, sizeof(m_z))) != SUCCESS) {
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return result;
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}
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if (m_x > 1.00001 || m_x < 0.99999 || m_y > 1.00001 || m_y < 0.99999 || m_z > 1.00001 || m_z < 0.99999) {
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m_unk0x00 |= c_bit1;
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1009fcf0
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LegoAnimNodeData::LegoAnimNodeData()
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{
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m_numTranslationKeys = 0;
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m_numRotationKeys = 0;
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m_numScaleKeys = 0;
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m_numMorphKeys = 0;
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m_name = NULL;
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m_translationKeys = NULL;
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m_unk0x20 = 0;
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m_rotationKeys = NULL;
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m_unk0x22 = 0;
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m_scaleKeys = NULL;
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m_morphKeys = NULL;
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m_unk0x24 = 0;
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m_unk0x28 = 0;
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m_unk0x2c = 0;
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m_unk0x30 = 0;
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}
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// FUNCTION: LEGO1 0x1009fda0
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LegoAnimNodeData::~LegoAnimNodeData()
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{
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if (m_name) {
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delete[] m_name;
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}
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if (m_translationKeys) {
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delete[] m_translationKeys;
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}
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if (m_rotationKeys) {
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delete[] m_rotationKeys;
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}
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if (m_scaleKeys) {
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delete[] m_scaleKeys;
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}
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if (m_morphKeys) {
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delete[] m_morphKeys;
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}
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}
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// FUNCTION: LEGO1 0x1009fe60
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LegoResult LegoAnimNodeData::Read(LegoStorage* p_storage)
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{
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LegoResult result;
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LegoU32 length;
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if ((result = p_storage->Read(&length, sizeof(length))) != SUCCESS) {
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return result;
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}
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if (m_name) {
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delete[] m_name;
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m_name = NULL;
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}
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if (length) {
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m_name = new LegoChar[length + 1];
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if ((result = p_storage->Read(m_name, length)) != SUCCESS) {
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return result;
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}
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m_name[length] = '\0';
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}
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LegoU32 i;
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if ((result = p_storage->Read(&m_numTranslationKeys, sizeof(m_numTranslationKeys))) != SUCCESS) {
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return result;
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}
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if (m_translationKeys) {
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delete[] m_translationKeys;
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m_translationKeys = NULL;
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}
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if (m_numTranslationKeys) {
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m_translationKeys = new LegoTranslationKey[m_numTranslationKeys];
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for (i = 0; i < m_numTranslationKeys; i++) {
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if ((result = m_translationKeys[i].Read(p_storage)) != SUCCESS) {
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return result;
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}
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}
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}
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if ((result = p_storage->Read(&m_numRotationKeys, sizeof(m_numRotationKeys))) != SUCCESS) {
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return result;
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}
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if (m_rotationKeys) {
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delete[] m_rotationKeys;
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m_rotationKeys = NULL;
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}
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if (m_numRotationKeys) {
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m_rotationKeys = new LegoRotationKey[m_numRotationKeys];
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for (i = 0; i < m_numRotationKeys; i++) {
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if ((result = m_rotationKeys[i].Read(p_storage)) != SUCCESS) {
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return result;
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}
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}
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}
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if ((result = p_storage->Read(&m_numScaleKeys, sizeof(m_numScaleKeys))) != SUCCESS) {
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return result;
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}
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if (m_scaleKeys) {
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delete[] m_scaleKeys;
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m_scaleKeys = NULL;
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}
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if (m_numScaleKeys) {
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m_scaleKeys = new LegoScaleKey[m_numScaleKeys];
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for (i = 0; i < m_numScaleKeys; i++) {
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if ((result = m_scaleKeys[i].Read(p_storage)) != SUCCESS) {
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return result;
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}
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}
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}
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if ((result = p_storage->Read(&m_numMorphKeys, sizeof(m_numMorphKeys))) != SUCCESS) {
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return result;
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}
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if (m_morphKeys) {
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delete[] m_morphKeys;
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m_morphKeys = NULL;
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}
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if (m_numMorphKeys) {
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m_morphKeys = new LegoMorphKey[m_numMorphKeys];
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for (i = 0; i < m_numMorphKeys; i++) {
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if ((result = m_morphKeys[i].Read(p_storage)) != SUCCESS) {
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return result;
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}
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}
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}
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return SUCCESS;
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}
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// STUB: LEGO1 0x100a01e0
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LegoResult LegoAnimNodeData::Write(LegoStorage* p_storage)
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{
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// TODO
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100a0b30
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LegoAnim::LegoAnim()
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{
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m_duration = 0;
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m_actors = NULL;
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m_numActors = 0;
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m_scene = NULL;
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}
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// FUNCTION: LEGO1 0x100a0bc0
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LegoAnim::~LegoAnim()
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{
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if (m_actors != NULL) {
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for (LegoU32 i = 0; i < m_numActors; i++) {
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delete[] m_actors[i].m_name;
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}
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delete[] m_actors;
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}
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if (m_scene != NULL) {
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delete m_scene;
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}
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}
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// FUNCTION: LEGO1 0x100a0c70
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LegoResult LegoAnim::Read(LegoStorage* p_storage, LegoS32 p_parseScene)
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{
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LegoResult result = FAILURE;
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LegoU32 length, i;
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if (p_storage->Read(&length, sizeof(length)) != SUCCESS) {
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goto done;
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}
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m_actors = new LegoAnimActorEntry[length];
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m_numActors = 0;
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for (i = 0; i < length; i++) {
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LegoU32 length;
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if (p_storage->Read(&length, sizeof(length)) != SUCCESS) {
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goto done;
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}
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if (length) {
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m_actors[i].m_name = new LegoChar[length + 1];
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if (p_storage->Read(m_actors[i].m_name, length) != SUCCESS) {
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goto done;
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}
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m_actors[i].m_name[length] = '\0';
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if (p_storage->Read(&m_actors[i].m_unk0x04, sizeof(m_actors[i].m_unk0x04)) != SUCCESS) {
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goto done;
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}
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}
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m_numActors++;
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}
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if ((result = p_storage->Read(&m_duration, sizeof(m_duration))) != SUCCESS) {
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goto done;
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}
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if (p_parseScene) {
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m_scene = new LegoAnimScene();
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result = m_scene->Read(p_storage);
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if (result != SUCCESS) {
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goto done;
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}
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}
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result = LegoTree::Read(p_storage);
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done:
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if (result != SUCCESS && m_actors != NULL) {
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for (i = 0; i < m_numActors; i++) {
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delete[] m_actors[i].m_name;
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}
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m_numActors = 0;
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delete[] m_actors;
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m_actors = NULL;
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}
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return result;
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}
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// STUB: LEGO1 0x100a0e30
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LegoResult LegoAnim::Write(LegoStorage* p_storage)
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{
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// TODO
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x100a0f20
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const LegoChar* LegoAnim::GetActorName(LegoU32 p_index)
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{
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if (p_index < m_numActors) {
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return m_actors[p_index].m_name;
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}
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return NULL;
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}
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// FUNCTION: LEGO1 0x100a0f40
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undefined4 LegoAnim::GetActorUnknown0x04(LegoU32 p_index)
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{
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if (p_index < m_numActors) {
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return m_actors[p_index].m_unk0x04;
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}
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return NULL;
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}
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// FUNCTION: LEGO1 0x100a0f60
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LegoMorphKey::LegoMorphKey()
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{
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m_unk0x08 = 0;
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}
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// FUNCTION: LEGO1 0x100a0f70
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LegoResult LegoMorphKey::Read(LegoStorage* p_storage)
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{
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LegoResult result;
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if ((result = LegoAnimKey::Read(p_storage)) != SUCCESS) {
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return result;
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}
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result = p_storage->Read(&m_unk0x08, sizeof(m_unk0x08));
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return result == SUCCESS ? SUCCESS : result;
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}
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