isle-portable/LEGO1/tgl/d3drm
MS bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00
..
camera.cpp (Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316) 2023-12-12 20:27:17 +01:00
device.cpp (Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316) 2023-12-12 20:27:17 +01:00
group.cpp (Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316) 2023-12-12 20:27:17 +01:00
impl.h (Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316) 2023-12-12 20:27:17 +01:00
light.cpp (Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316) 2023-12-12 20:27:17 +01:00
mesh.cpp (Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316) 2023-12-12 20:27:17 +01:00
renderer.cpp Improve handling of variables for decomp parser (#376) 2023-12-27 15:59:42 -05:00
texture.cpp (Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316) 2023-12-12 20:27:17 +01:00
unk.cpp (Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316) 2023-12-12 20:27:17 +01:00
view.cpp (Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316) 2023-12-12 20:27:17 +01:00