isle-portable/LEGO1/mxobjectfactory.h
MS bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00

48 lines
2.2 KiB
C++

#ifndef MXOBJECTFACTORY_H
#define MXOBJECTFACTORY_H
#include "mxatomid.h"
#include "mxcore.h"
#define FOR_MXOBJECTFACTORY_OBJECTS(X) \
X(MxPresenter) \
X(MxCompositePresenter) \
X(MxVideoPresenter) \
X(MxFlcPresenter) \
X(MxSmkPresenter) \
X(MxStillPresenter) \
X(MxWavePresenter) \
X(MxMIDIPresenter) \
X(MxEventPresenter) \
X(MxLoopingFlcPresenter) \
X(MxLoopingSmkPresenter) \
X(MxLoopingMIDIPresenter)
// VTABLE: LEGO1 0x100dc220
class MxObjectFactory : public MxCore {
public:
MxObjectFactory();
// FUNCTION: LEGO1 0x10008f70
inline virtual const char* ClassName() const override // vtable+0xc
{
// STRING: LEGO1 0x100f0730
return "MxObjectFactory";
}
// FUNCTION: LEGO1 0x10008f80
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxObjectFactory::ClassName()) || MxCore::IsA(p_name);
}
virtual MxCore* Create(const char* p_name); // vtable 0x14
virtual void Destroy(MxCore* p_object); // vtable 0x18
private:
#define X(V) MxAtomId m_id##V;
FOR_MXOBJECTFACTORY_OBJECTS(X)
#undef X
};
#endif // MXOBJECTFACTORY_H