isle-portable/LEGO1/legosoundmanager.cpp
2023-12-25 13:34:13 -05:00

48 lines
855 B
C++

#include "legosoundmanager.h"
#include "mxautolocker.h"
// FUNCTION: LEGO1 0x100298a0
LegoSoundManager::LegoSoundManager()
{
Init();
}
// FUNCTION: LEGO1 0x10029940
LegoSoundManager::~LegoSoundManager()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x100299a0
void LegoSoundManager::Init()
{
m_unk0x40 = 0;
m_unk0x3c = 0;
}
// STUB: LEGO1 0x100299b0
void LegoSoundManager::Destroy(MxBool p_fromDestructor)
{
}
// STUB: LEGO1 0x100299f0
MxResult LegoSoundManager::Create(MxU32 p_frequencyMS, MxBool p_createThread)
{
return MxSoundManager::Create(p_frequencyMS, p_createThread);
}
// FUNCTION: LEGO1 0x1002a390
void LegoSoundManager::Destroy()
{
Destroy(FALSE);
}
// STUB: LEGO1 0x1002a3a0
MxResult LegoSoundManager::Tickle()
{
MxMediaManager::Tickle();
MxAutoLocker lock(&this->m_criticalSection);
return 0; // TODO: call something in unk0x40
}