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https://github.com/isledecomp/isle-portable.git
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91c3ed3e70
* Only include decomps * One more function * Add offset to endOfVariables * Remove leftover header * Use undefined where applicable * Fixes, refactorings * Fixes * Fix calling convention * Added offset comment --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
45 lines
1,019 B
C++
45 lines
1,019 B
C++
#include "mxobjectfactory.h"
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#include "mxpresenter.h"
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#include "mxcompositepresenter.h"
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#include "mxvideopresenter.h"
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#include "mxflcpresenter.h"
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#include "mxsmkpresenter.h"
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#include "mxstillpresenter.h"
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#include "mxwavepresenter.h"
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#include "mxmidipresenter.h"
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#include "mxeventpresenter.h"
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#include "mxloopingflcpresenter.h"
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#include "mxloopingsmkpresenter.h"
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#include "mxloopingmidipresenter.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(MxObjectFactory, 0x38); // 100af1db
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// OFFSET: LEGO1 0x100b0d80
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MxObjectFactory::MxObjectFactory()
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{
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#define X(V) this->m_id##V = MxAtomId(#V, LookupMode_Exact);
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FOR_MXOBJECTFACTORY_OBJECTS(X)
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#undef X
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}
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// OFFSET: LEGO1 0x100b12c0
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MxCore *MxObjectFactory::Create(const char *p_name)
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{
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MxAtomId atom(p_name, LookupMode_Exact);
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if (0) {
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#define X(V) } else if (this->m_id##V == atom) { return new V;
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FOR_MXOBJECTFACTORY_OBJECTS(X)
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#undef X
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} else {
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return NULL;
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}
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}
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// OFFSET: LEGO1 0x100b1a30 STUB
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void MxObjectFactory::Destroy(void *p_object) {
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// FIXME
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}
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