isle-portable/LEGO1/lego/legoomni/src
2024-04-23 10:33:38 +02:00
..
act1 Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
act2 Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
act3 Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
actors Enable some multiple-inheritance vtables (#821) 2024-04-19 16:23:36 -04:00
audio Implement/match LegoActor::ParseAction (#785) 2024-04-08 14:23:31 +02:00
build Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
common Implement/match LegoAnimPresenter::FUN_1006ab70 (#839) 2024-04-23 10:03:10 +02:00
control Implement/match LegoPhonemePresenter::LoadFrame & PutFrame (#812) 2024-04-17 13:26:11 +02:00
entity Implement/match LegoWorld::FUN_1001fda0 (#840) 2024-04-23 10:33:38 +02:00
gasstation Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
hospital Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
infocenter Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
input Use proper boolean constant 2024-04-06 15:32:02 -04:00
isle Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
main Make NotificationManager::Send take a const reference to notification (#836) 2024-04-22 14:11:38 +02:00
notify Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
paths Implement/match LegoWorld::FUN_1001fda0 (#840) 2024-04-23 10:33:38 +02:00
pizzeria Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
police Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
race Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
towtrack Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
video Implement/match LegoWorld::FUN_1001fda0 (#840) 2024-04-23 10:33:38 +02:00
worlds InvokeAction: take const atom (#837) 2024-04-22 14:24:00 +02:00