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https://github.com/isledecomp/isle-portable.git
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bcb7bec68b
* Parser refactor: - Handling LIRBARY and STRING markers - Extracting global variable name for future comparison - Marking function static variables - More fluent error messages * String constants annotated with STRING * fix variable name * Should compare LIBRARY markers
42 lines
927 B
C++
42 lines
927 B
C++
#ifndef PIZZAMISSIONSTATE_H
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#define PIZZAMISSIONSTATE_H
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#include "legostate.h"
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struct PizzaMissionStateEntry {
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public:
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undefined2 m_unk0x0;
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MxU8 m_id;
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undefined m_unk0x3[0x15];
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MxU16 m_color;
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undefined m_unk0x18[6];
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};
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// VTABLE: LEGO1 0x100d7408
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class PizzaMissionState : public LegoState {
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public:
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// FUNCTION: LEGO1 0x10039290
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inline virtual const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f00d4
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return "PizzaMissionState";
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}
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// FUNCTION: LEGO1 0x100392a0
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inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
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}
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inline MxU16 GetColor(MxU8 p_id) { return GetState(p_id)->m_color; }
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private:
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PizzaMissionStateEntry* GetState(MxU8 p_id);
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protected:
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undefined4 m_unk0x8;
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undefined4 m_unk0xc;
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PizzaMissionStateEntry m_state[5];
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};
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#endif // PIZZAMISSIONSTATE_H
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