isle-portable/LEGO1/mxdsfile.h
MS bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00

62 lines
1.9 KiB
C++

#ifndef MXDSFILE_H
#define MXDSFILE_H
#include "mxdssource.h"
#include "mxioinfo.h"
#include "mxstring.h"
#include "mxtypes.h"
#include <windows.h>
// VTABLE: LEGO1 0x100dc890
class MxDSFile : public MxDSSource {
public:
__declspec(dllexport) MxDSFile(const char* p_filename, MxULong p_skipReadingChunks);
__declspec(dllexport) virtual ~MxDSFile(); // vtable+0x0
// FUNCTION: LEGO1 0x100c0120
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x10102594
return "MxDSFile";
}
// FUNCTION: LEGO1 0x100c0130
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxDSFile::ClassName()) || MxDSSource::IsA(p_name);
}
__declspec(dllexport) virtual MxLong Open(MxULong); // vtable+0x14
__declspec(dllexport) virtual MxLong Close(); // vtable+0x18
__declspec(dllexport) virtual MxResult Read(unsigned char*, MxULong); // vtable+0x20
__declspec(dllexport) virtual MxLong Seek(MxLong, int); // vtable+0x24
__declspec(dllexport) virtual MxULong GetBufferSize(); // vtable+0x28
__declspec(dllexport) virtual MxULong GetStreamBuffersNum(); // vtable+0x2c
inline void SetFileName(const char* p_filename) { m_filename = p_filename; }
inline MxS32 CalcFileSize() { return GetFileSize(m_io.m_info.hmmio, NULL); }
private:
MxLong ReadChunks();
struct ChunkHeader {
ChunkHeader() : m_majorVersion(0), m_minorVersion(0), m_bufferSize(0), m_streamBuffersNum(0) {}
MxU16 m_majorVersion;
MxU16 m_minorVersion;
MxULong m_bufferSize;
MxS16 m_streamBuffersNum;
MxS16 m_reserved;
};
MxString m_filename;
MXIOINFO m_io;
ChunkHeader m_header;
// If false, read chunks immediately on open, otherwise
// skip reading chunks until ReadChunks is explicitly called.
MxULong m_skipReadingChunks;
};
#endif // MXDSFILE_H