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https://github.com/isledecomp/isle-portable.git
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9e686e2a87
* cmake+ci: run clang-tidy * Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def * Add initial .clang-tidy and fixes * fix file perms * Comment out DESCRIPTION * Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def * Looks like clang is allergic to the libs in the directx5 SDK * Update .clang-tidy * Fix typo in .clang-tidy * Attempt to generate an action error * Revert "Attempt to generate an action error" This reverts commit 96c4c65fedbc4102837f4bcbbb9ee83a7d14cba3. * cmake: test with -Wparentheses + optionally with -Werror * ci: -k0 is a Ninja argument * Use -Werror only for msys2 builds * cmake: only emit warnings for specific warnings * cmake: and don't do -Werror/-WX anymore * Fix warnings * Fix mingw warnings --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
58 lines
1.2 KiB
C++
58 lines
1.2 KiB
C++
#ifndef _Lego3DView_h
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#define _Lego3DView_h
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#include "decomp.h"
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#include "legoview1.h"
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#include "viewmanager/viewmanager.h"
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/////////////////////////////////////////////////////////////////////////////
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// Lego3DView
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// VTABLE: LEGO1 0x100dbf78
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// SIZE 0xa8
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class Lego3DView : public LegoView1 {
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public:
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Lego3DView();
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~Lego3DView() override;
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BOOL Create(const CreateStruct&, Tgl::Renderer*);
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void Destroy() override; // vtable+0x08
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BOOL Add(ViewROI&);
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BOOL Remove(ViewROI&);
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BOOL Moved(ViewROI&);
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BOOL SetPointOfView(ViewROI&);
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double Render(double p_und);
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ViewROI* Pick(unsigned long x, unsigned long y);
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ViewROI* GetPointOfView();
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ViewManager* GetViewManager();
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// double GetTargetRenderingRate() const;
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private:
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ViewManager* m_pViewManager; // 0x88
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double m_previousRenderTime; // 0x90
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double m_unk0x98; // 0x98
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ViewROI* m_pPointOfView; // 0xa0
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};
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// SYNTHETIC: LEGO1 0x100aaf10
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// Lego3DView::`scalar deleting destructor'
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/////////////////////////////////////////////////////////////////////////////
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//
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// Lego3DView implementation
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inline ViewManager* Lego3DView::GetViewManager()
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{
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return m_pViewManager;
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}
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inline ViewROI* Lego3DView::GetPointOfView()
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{
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return m_pPointOfView;
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}
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#endif /* _Lego3DView_h */
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