isle-portable/LEGO1/mxdsstreamingaction.h
2023-10-25 01:38:27 +02:00

45 lines
1 KiB
C++

#ifndef MXDSSTREAMINGACTION_H
#define MXDSSTREAMINGACTION_H
#include "mxdsaction.h"
class MxDSBuffer;
// VTABLE 0x100dd088
// SIZE 0xb4
class MxDSStreamingAction : public MxDSAction {
public:
MxDSStreamingAction(MxDSAction& p_dsAction, MxU32 p_offset);
MxDSStreamingAction(MxDSStreamingAction& p_dsStreamingAction);
virtual ~MxDSStreamingAction();
MxDSStreamingAction* CopyFrom(MxDSStreamingAction& p_dsStreamingAction);
MxDSStreamingAction& operator=(MxDSAction& p_dsAction)
{
MxDSAction::operator=(p_dsAction);
return *this;
}
MxDSStreamingAction& operator=(MxDSStreamingAction& p_dsStreamingAction)
{
MxDSAction::operator=(p_dsStreamingAction);
return *this;
}
virtual MxBool HasId(MxU32 p_objectId) override; // vtable+34;
MxResult Init();
void SetInternalAction(MxDSAction* p_dsAction);
void FUN_100CD2D0();
private:
MxU32 m_unk94;
MxU32 m_bufferOffset;
MxS32 m_unk9c;
MxDSBuffer* m_unka0;
MxDSBuffer* m_unka4;
MxLong m_unka8;
undefined2 m_unkac;
MxDSAction* m_internalAction;
};
#endif // MXDSSTREAMINGACTION_H