isle-portable/LEGO1/mxregionlist.cpp
Christian Semmler 9ac9fe2761
MxRegion: initial implementation (#218)
* MxRegion structures

* MxRegion structures

* Remove junk

* Refactor

* WIP

* Use MxRect32 ctor

* Refactor

* Add MxSize32, match MxRegion ctor

* Add two template annotations

* Fix missing instructions

* Fix another bug

* Refactor

* Add GetPoint

* Implement/match MxRegionTopBottom::MxRegionTopBottom

* Implement/match more functions

* More implementation

* Don't expose internal match

* Fix indent

* Add template annotations

* Implement remaining functions

* Fix comment

* Match loops

* Simplify function

* Merge

* Remove junk

* Format

* Format

* match MxRegion::vtable1c

* revert vtable1c match-hack

This reverts commit 7b886259882e2d04444546c1323734ec3c243cf6.

---------

Co-authored-by: Ramen2X <64166386+Ramen2X@users.noreply.github.com>
2023-10-31 11:30:13 -04:00

19 lines
396 B
C++

#include "mxregionlist.h"
#include "mxregion.h"
// OFFSET: LEGO1 0x100c33e0
void MxRegionListParent::Destroy(MxRegionTopBottom* p_topBottom)
{
if (p_topBottom) {
if (p_topBottom->m_leftRightList)
delete p_topBottom->m_leftRightList;
delete p_topBottom;
}
}
// OFFSET: LEGO1 0x100c4e80
void MxRegionLeftRightListParent::Destroy(MxRegionLeftRight* p_leftRight)
{
delete p_leftRight;
}