isle-portable/LEGO1/lego/legoomni/include/legoworld.h
jonschz ada44a30e8
Fix name ambiguities ()
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-09 06:57:45 -07:00

202 lines
6.8 KiB
C++

#ifndef LEGOWORLD_H
#define LEGOWORLD_H
#include "legoentity.h"
#include "legopathcontrollerlist.h"
#include "mxpresenterlist.h"
#include "roi/legoroi.h"
class LegoCacheSoundList;
class LegoCameraController;
class LegoEntityList;
class LegoPathBoundary;
class LegoHideAnimPresenter;
#if defined(_M_IX86) || defined(__i386__)
#define COMPARE_POINTER_TYPE MxS32
#else
#define COMPARE_POINTER_TYPE MxS32*
#endif
struct CoreSetCompare {
MxS32 operator()(MxCore* const& p_a, MxCore* const& p_b) const
{
return (COMPARE_POINTER_TYPE) p_a < (COMPARE_POINTER_TYPE) p_b;
}
};
typedef set<MxCore*, CoreSetCompare> MxCoreSet;
// VTABLE: LEGO1 0x100d6280
// VTABLE: BETA10 0x101befd8
// SIZE 0xf8
class LegoWorld : public LegoEntity {
public:
enum StartupTicks {
e_start = 0,
e_one,
e_two,
e_three,
e_four
};
LegoWorld();
~LegoWorld() override; // vtable+0x00
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1001d690
// FUNCTION: BETA10 0x10017660
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0058
return "LegoWorld";
}
// FUNCTION: LEGO1 0x1001d6a0
// FUNCTION: BETA10 0x100175f0
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoWorld::ClassName()) || LegoEntity::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
virtual void ReadyWorld(); // vtable+0x50
virtual LegoCameraController* VTable0x54(); // vtable+0x54
virtual void Add(MxCore* p_object); // vtable+0x58
virtual MxBool VTable0x5c(); // vtable+0x5c
// FUNCTION: LEGO1 0x100010a0
virtual void VTable0x60() {} // vtable+0x60
virtual MxBool Escape(); // vtable+0x64
virtual void Enable(MxBool p_enable); // vtable+0x68
MxBool PresentersPending();
void Remove(MxCore* p_object);
MxResult PlaceActor(
LegoPathActor* p_actor,
const char* p_name,
MxS32 p_src,
float p_srcScale,
MxS32 p_dest,
float p_destScale
);
MxResult PlaceActor(LegoPathActor* p_actor);
MxResult PlaceActor(
LegoPathActor* p_actor,
LegoAnimPresenter* p_presenter,
Vector3& p_position,
Vector3& p_direction
);
void RemoveActor(LegoPathActor* p_actor);
void FUN_1001fda0(LegoAnimPresenter* p_presenter);
void FUN_1001fe90(LegoAnimPresenter* p_presenter);
LegoPathBoundary* FindPathBoundary(const char* p_name);
void AddPath(LegoPathController* p_controller);
MxResult GetCurrPathInfo(LegoPathBoundary** p_boundaries, MxS32& p_numL);
MxCore* Find(const char* p_class, const char* p_name);
MxCore* Find(const MxAtomId& p_atom, MxS32 p_entityId);
// FUNCTION: BETA10 0x1002b4f0
LegoCameraController* GetCamera() { return m_cameraController; }
LegoEntityList* GetEntityList() { return m_entityList; }
MxS32 GetWorldId() { return m_worldId; }
MxBool GetUnknown0xd0Empty() { return m_set0xd0.empty(); }
list<LegoROI*>& GetROIList() { return m_roiList; }
LegoHideAnimPresenter* GetHideAnimPresenter() { return m_hideAnim; }
void SetWorldId(MxS32 p_worldId) { m_worldId = p_worldId; }
// SYNTHETIC: LEGO1 0x1001dee0
// LegoWorld::`scalar deleting destructor'
protected:
LegoPathControllerList m_list0x68; // 0x68
MxPresenterList m_animPresenters; // 0x80
LegoCameraController* m_cameraController; // 0x98
LegoEntityList* m_entityList; // 0x9c
LegoCacheSoundList* m_cacheSoundList; // 0xa0
MxBool m_destroyed; // 0xa4
MxCoreSet m_set0xa8; // 0xa8
MxPresenterList m_controlPresenters; // 0xb8
MxCoreSet m_set0xd0; // 0xd0
list<LegoROI*> m_roiList; // 0xe0
MxS32 m_worldId; // 0xec
// name verified by BETA10 0x100c7f59
LegoHideAnimPresenter* m_hideAnim; // 0xf0
MxS16 m_startupTicks; // 0xf4
MxBool m_worldStarted; // 0xf6
undefined m_unk0xf7; // 0xf7
};
// clang-format off
// TEMPLATE: LEGO1 0x1001d780
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::~_Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >
// TEMPLATE: LEGO1 0x1001d850
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::iterator::_Inc
// TEMPLATE: LEGO1 0x1001d890
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::erase
// TEMPLATE: LEGO1 0x1001dcf0
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Erase
// TEMPLATE: LEGO1 0x1001dd30
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Init
// TEMPLATE: LEGO1 0x1001ddf0
// list<LegoROI *,allocator<LegoROI *> >::~list<LegoROI *,allocator<LegoROI *> >
// TEMPLATE: LEGO1 0x1001df50
// List<LegoROI *>::~List<LegoROI *>
// TEMPLATE: LEGO1 0x1001de60
// list<LegoROI *,allocator<LegoROI *> >::_Buynode
// TEMPLATE: LEGO1 0x1001de90
// set<MxCore *,CoreSetCompare,allocator<MxCore *> >::~set<MxCore *,CoreSetCompare,allocator<MxCore *> >
// TEMPLATE: LEGO1 0x1001df00
// Set<MxCore *,CoreSetCompare>::~Set<MxCore *,CoreSetCompare>
// TEMPLATE: LEGO1 0x1001f590
// list<LegoROI *,allocator<LegoROI *> >::erase
// TEMPLATE: LEGO1 0x100208b0
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::insert
// TEMPLATE: LEGO1 0x10020b20
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::iterator::_Dec
// XTEMPLATE LEGO1 0x10020b70
// TEMPLATE: LEGO1 0x10020bb0
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Buynode
// TEMPLATE: LEGO1 0x10020bd0
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Insert
// TEMPLATE: LEGO1 0x10020e50
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Lrotate
// TEMPLATE: LEGO1 0x10020eb0
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Rrotate
// TEMPLATE: LEGO1 0x10021340
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::find
// TEMPLATE: LEGO1 0x10022360
// ?_Construct@@YAXPAPAVLegoPathActor@@ABQAV1@@Z
// GLOBAL: LEGO1 0x100f11a0
// _Tree<MxCore *,MxCore *,set<MxCore *,CoreSetCompare,allocator<MxCore *> >::_Kfn,CoreSetCompare,allocator<MxCore *> >::_Nil
// clang-format on
#endif // LEGOWORLD_H