mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-29 19:05:34 -05:00
88c18c76ed
* add GetInstance fix * Implement a few methods * Move get* helpers to their correct locations * rename m_instance * add TransitionManager
165 lines
2.5 KiB
C++
165 lines
2.5 KiB
C++
#include "legoomni.h"
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// OFFSET: LEGO1 0x10058a00
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LegoOmni::LegoOmni()
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{
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Init();
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}
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// OFFSET: LEGO1 0x10058b50
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LegoOmni::~LegoOmni()
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{
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Destroy();
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}
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// OFFSET: LEGO1 0x1005ad10
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LegoOmni *LegoOmni::GetInstance()
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{
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return (LegoOmni *)MxOmni::GetInstance();
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}
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// OFFSET: LEGO1 0x1005ac90
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void LegoOmni::CreateInstance()
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{
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MxOmni::DestroyInstance();
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MxOmni::SetInstance(new LegoOmni());
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}
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// OFFSET: LEGO1 0x10015700
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LegoOmni *Lego()
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{
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return (LegoOmni *)MxOmni::GetInstance();
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}
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// OFFSET: LEGO1 0x10015710
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LegoSoundManager *SoundManager()
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{
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return LegoOmni::GetInstance()->GetSoundManager();
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}
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// OFFSET: LEGO1 0x10015720
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LegoVideoManager *VideoManager()
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{
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return LegoOmni::GetInstance()->GetVideoManager();
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}
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// OFFSET: LEGO1 0x100157f0
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LegoBuildingManager *BuildingManager()
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{
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return LegoOmni::GetInstance()->GetLegoBuildingManager();
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}
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// OFFSET: LEGO1 0x10015790
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Isle *GetIsle()
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{
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return LegoOmni::GetInstance()->GetIsle();
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}
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// OFFSET: LEGO1 0x100157e0
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LegoPlantManager *PlantManager()
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{
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return LegoOmni::GetInstance()->GetLegoPlantManager();
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}
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// OFFSET: LEGO1 0x10015730
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MxBackgroundAudioManager *BackgroundAudioManager()
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{
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return LegoOmni::GetInstance()->GetBackgroundAudioManager();
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}
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// OFFSET: LEGO1 0x10015740
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LegoInputManager *InputManager()
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{
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return LegoOmni::GetInstance()->GetInputManager();
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}
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// OFFSET: LEGO1 0x10015760
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LegoGameState *GameState()
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{
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return LegoOmni::GetInstance()->GetGameState();
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}
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// OFFSET: LEGO1 0x10015780
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LegoNavController *NavController()
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{
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return LegoOmni::GetInstance()->GetNavController();
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}
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// OFFSET: LEGO1 0x10015900
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MxTransitionManager *TransitionManager()
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{
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return LegoOmni::GetInstance()->GetTransitionManager();
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}
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// OFFSET: LEGO1 0x1005b5f0
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long LegoOmni::Notify(MxParam &p)
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{
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// FIXME: Stub
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return 0;
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}
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// OFFSET: LEGO1 0x10058bd0
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void LegoOmni::Init()
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{
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// FIXME: Stub
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}
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// OFFSET: LEGO1 0x10058e70
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MxResult LegoOmni::Create(MxOmniCreateParam &p)
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{
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// FIXME: Stub
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return SUCCESS;
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}
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void LegoOmni::Destroy()
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{
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// FIXME: Stub
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}
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void LegoOmni::vtable20()
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{
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// FIXME: Stub
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}
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void LegoOmni::vtable24(MxDSAction &ds)
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{
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// FIXME: Stub
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}
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MxBool LegoOmni::vtable28(MxDSAction &ds)
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{
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// FIXME: Stub
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return TRUE;
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}
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void LegoOmni::vtable2c()
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{
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// FIXME: Stub
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}
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void LegoOmni::vtable30()
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{
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// FIXME: Stub
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}
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void LegoOmni::vtable34()
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{
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// FIXME: Stub
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}
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void LegoOmni::vtable38()
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{
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// FIXME: Stub
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}
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void LegoOmni::vtable3c()
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{
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// FIXME: Stub
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}
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unsigned char LegoOmni::vtable40()
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{
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// FIXME: Stub
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return 0;
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}
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