isle-portable/LEGO1/lego/sources/misc/legostorage.h
2025-01-15 16:53:43 -07:00

241 lines
5.1 KiB
C++

#ifndef __LEGOSTORAGE_H
#define __LEGOSTORAGE_H
#include "legotypes.h"
#include "mxgeometry/mxgeometry3d.h"
#include "mxstring.h"
#include <SDL3/SDL_iostream.h>
// VTABLE: LEGO1 0x100d7d80
// SIZE 0x08
class LegoStorage {
public:
enum OpenFlags {
c_read = 1,
c_write = 2,
c_text = 4
};
LegoStorage() : m_mode(0) {}
// FUNCTION: LEGO1 0x10045ad0
virtual ~LegoStorage() {}
virtual LegoResult Read(void* p_buffer, LegoU32 p_size) = 0; // vtable+0x04
virtual LegoResult Write(const void* p_buffer, LegoU32 p_size) = 0; // vtable+0x08
virtual LegoResult GetPosition(LegoU32& p_position) = 0; // vtable+0x0c
virtual LegoResult SetPosition(LegoU32 p_position) = 0; // vtable+0x10
// FUNCTION: LEGO1 0x10045ae0
virtual LegoBool IsWriteMode() { return m_mode == c_write; } // vtable+0x14
// FUNCTION: LEGO1 0x10045af0
virtual LegoBool IsReadMode() { return m_mode == c_read; } // vtable+0x18
// SYNTHETIC: LEGO1 0x10045b00
// LegoStorage::`scalar deleting destructor'
protected:
LegoU8 m_mode; // 0x04
};
// VTABLE: LEGO1 0x100db710
// SIZE 0x10
class LegoMemory : public LegoStorage {
public:
LegoMemory(void* p_buffer);
LegoResult Read(void* p_buffer, LegoU32 p_size) override; // vtable+0x04
LegoResult Write(const void* p_buffer, LegoU32 p_size) override; // vtable+0x08
// FUNCTION: LEGO1 0x100994a0
LegoResult GetPosition(LegoU32& p_position) override // vtable+0x0c
{
p_position = m_position;
return SUCCESS;
}
// FUNCTION: LEGO1 0x100994b0
LegoResult SetPosition(LegoU32 p_position) override // vtable+0x10
{
m_position = p_position;
return SUCCESS;
}
// SYNTHETIC: LEGO1 0x10045a80
// LegoMemory::~LegoMemory
// SYNTHETIC: LEGO1 0x100990f0
// LegoMemory::`scalar deleting destructor'
protected:
LegoU8* m_buffer; // 0x04
LegoU32 m_position; // 0x08
};
// VTABLE: LEGO1 0x100db730
// SIZE 0x0c
class LegoFile : public LegoStorage {
public:
LegoFile();
~LegoFile() override;
LegoResult Read(void* p_buffer, LegoU32 p_size) override; // vtable+0x04
LegoResult Write(const void* p_buffer, LegoU32 p_size) override; // vtable+0x08
LegoResult GetPosition(LegoU32& p_position) override; // vtable+0x0c
LegoResult SetPosition(LegoU32 p_position) override; // vtable+0x10
LegoResult Open(const char* p_name, LegoU32 p_mode);
// FUNCTION: LEGO1 0x10006030
// FUNCTION: BETA10 0x10017bb0
LegoStorage* Write(MxString p_data)
{
Write(p_data.GetData());
return this;
}
// FUNCTION: BETA10 0x10017c80
LegoStorage* Write(const char* p_data)
{
LegoS16 length = strlen(p_data);
Write(length);
Write(p_data, length);
return this;
}
// FUNCTION: BETA10 0x1004b0d0
LegoStorage* Write(LegoU8 p_data)
{
Write(&p_data, sizeof(p_data));
return this;
}
// FUNCTION: BETA10 0x10017ce0
LegoStorage* Write(LegoS16 p_data)
{
Write(&p_data, sizeof(p_data));
return this;
}
// FUNCTION: BETA10 0x1004b110
LegoStorage* Write(LegoU16 p_data)
{
Write(&p_data, sizeof(p_data));
return this;
}
// TODO: Type might be different (LegoS32). MxS32 is incompatible with LegoS32.
// FUNCTION: BETA10 0x10088540
LegoStorage* Write(MxS32 p_data)
{
Write(&p_data, sizeof(p_data));
return this;
}
// TODO: Type might be different (LegoU32). MxU32 is incompatible with LegoU32.
// FUNCTION: BETA10 0x1004b150
LegoStorage* Write(MxU32 p_data)
{
Write(&p_data, sizeof(p_data));
return this;
}
LegoStorage* Write(LegoFloat p_data)
{
Write(&p_data, sizeof(p_data));
return this;
}
// FUNCTION: LEGO1 0x100343d0
LegoStorage* Write(Mx3DPointFloat p_vec)
{
Write(p_vec[0]);
Write(p_vec[1]);
Write(p_vec[2]);
return this;
}
LegoStorage* Read(char* p_data)
{
LegoS16 length;
Read(length);
Read(p_data, length);
p_data[length] = '\0';
return this;
}
// FUNCTION: LEGO1 0x10034470
LegoStorage* Read(MxString& p_data)
{
LegoS16 length;
Read(length);
char* text = new char[length + 1];
Read(text, length);
text[length] = '\0';
p_data = text;
delete[] text;
return this;
}
// FUNCTION: BETA10 0x1004b190
LegoStorage* Read(LegoU8& p_data)
{
Read(&p_data, sizeof(p_data));
return this;
}
// FUNCTION: BETA10 0x10024680
LegoStorage* Read(LegoS16& p_data)
{
Read(&p_data, sizeof(p_data));
return this;
}
// FUNCTION: BETA10 0x1004b1d0
LegoStorage* Read(LegoU16& p_data)
{
Read(&p_data, sizeof(p_data));
return this;
}
// TODO: Type might be different (LegoS32). MxS32 is incompatible with LegoS32.
// FUNCTION: BETA10 0x10088580
LegoStorage* Read(MxS32& p_data)
{
Read(&p_data, sizeof(p_data));
return this;
}
// TODO: Type might be different (LegoU32). MxU32 is incompatible with LegoU32.
// FUNCTION: BETA10 0x1004b210
LegoStorage* Read(MxU32& p_data)
{
Read(&p_data, sizeof(p_data));
return this;
}
LegoStorage* Read(LegoFloat& p_data)
{
Read(&p_data, sizeof(p_data));
return this;
}
// FUNCTION: LEGO1 0x10034430
LegoStorage* Read(Mx3DPointFloat& p_vec)
{
Read(p_vec[0]);
Read(p_vec[1]);
Read(p_vec[2]);
return this;
}
// SYNTHETIC: LEGO1 0x10099230
// LegoFile::`scalar deleting destructor'
protected:
SDL_IOStream* m_file; // 0x08
};
#endif // __LEGOSTORAGE_H