mirror of
https://github.com/isledecomp/isle-portable.git
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806afaa210
* Add miniaudio * WIP * static const * Fix missing looping * Fix volume * Implement 3D sound, WIP * Remove unused WinMM code * Update README.md * Fixes * Fix naming * Fix naming * disable ma threading * Invert Z axis for OpenGL system * Update comment * Set rolloff * Fix minimize/maximize suspension * Rename function * SDL3: changed macro name
52 lines
2.1 KiB
C++
52 lines
2.1 KiB
C++
#ifndef MXOBJECTFACTORY_H
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#define MXOBJECTFACTORY_H
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#include "mxatom.h"
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#include "mxcore.h"
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#define FOR_MXOBJECTFACTORY_OBJECTS(X) \
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X(MxPresenter) \
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X(MxCompositePresenter) \
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X(MxVideoPresenter) \
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X(MxFlcPresenter) \
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X(MxSmkPresenter) \
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X(MxStillPresenter) \
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X(MxWavePresenter) \
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X(MxEventPresenter) \
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X(MxLoopingFlcPresenter) \
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X(MxLoopingSmkPresenter)
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// VTABLE: LEGO1 0x100dc220
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class MxObjectFactory : public MxCore {
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public:
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MxObjectFactory();
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// FUNCTION: LEGO1 0x10008f70
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0730
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return "MxObjectFactory";
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}
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// FUNCTION: LEGO1 0x10008f80
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, MxObjectFactory::ClassName()) || MxCore::IsA(p_name);
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}
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virtual MxCore* Create(const char* p_name); // vtable+0x14
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virtual void Destroy(MxCore* p_object); // vtable+0x18
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// SYNTHETIC: LEGO1 0x100b1160
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// MxObjectFactory::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x10009020
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// MxObjectFactory::~MxObjectFactory
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private:
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#define X(V) MxAtomId m_id##V;
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FOR_MXOBJECTFACTORY_OBJECTS(X)
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#undef X
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};
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#endif // MXOBJECTFACTORY_H
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