isle-portable/LEGO1/lego/legoomni/include/actions/jetracer_actions.h
Ramen2X 7fad763699
refactor script enum structure (#649)
* add autogenerated action headers

* refactor police

* refactor infocenter

* refactor jukebox

* refactor regbook

* format

* scope headers in namespaces instead

* attempt to dynamically build headers ignore list in ncc

* correct whitespace in naming.yml

* fix wrong folder

* fix accidental extra newline in cmakelists
2024-03-10 17:08:21 +01:00

25 lines
621 B
C++

// This file was automatically generated by the actionheadergen tool.
// Please do not manually edit this file.
#ifndef JETRACER_ACTIONS_H
#define JETRACER_ACTIONS_H
namespace JetracerScript
{
enum Script {
c_noneJetracer = -1,
c_Trigger200_Drown = 200,
c_Trigger201_BtShark = 201,
c_Trigger202_SwimShrk = 202,
c_Trigger203_Hover_Anim = 203,
c_Trigger204_SwimSj01 = 204,
c_Trigger205_BtShark1 = 205,
c_Trigger206_ShrkJum1 = 206,
c_Trigger207_TriSpin = 207,
c_Trigger208_TriSpin01 = 208,
c_Trigger209_SwimBouy = 209,
c_Trigger210_SwimSJ02 = 210
};
} // namespace JetracerScript
#endif // JETRACER_ACTIONS_H