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50 lines
947 B
C++
50 lines
947 B
C++
#include "viewroi.h"
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#include "decomp.h"
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#include <vec.h>
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DECOMP_SIZE_ASSERT(ViewROI, 0xe0)
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// GLOBAL: LEGO1 0x101013d8
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undefined g_unk101013d8 = 0;
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// FUNCTION: LEGO1 0x100a9eb0
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float ViewROI::IntrinsicImportance() const
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{
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return .5;
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} // for now
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// FUNCTION: LEGO1 0x100a9ec0
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const Tgl::Group* ViewROI::GetGeometry() const
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{
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return geometry;
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}
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// FUNCTION: LEGO1 0x100a9ed0
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Tgl::Group* ViewROI::GetGeometry()
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{
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return geometry;
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}
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// FUNCTION: LEGO1 0x100a9ee0
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void ViewROI::UpdateWorldData(const MxMatrix& parent2world)
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{
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OrientableROI::UpdateWorldData(parent2world);
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if (geometry) {
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Tgl::FloatMatrix4 matrix;
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Matrix4 in(matrix);
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SETMAT4(in, m_local2world);
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Tgl::Result result = geometry->SetTransformation(matrix);
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// assert(Tgl::Succeeded(result));
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}
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}
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// FUNCTION: LEGO1 0x100aa500
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undefined ViewROI::SetUnk101013d8(undefined p_flag)
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{
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undefined oldFlag = g_unk101013d8;
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g_unk101013d8 = p_flag;
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return oldFlag;
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}
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