isle-portable/LEGO1/legoactor.cpp
2023-10-25 01:38:27 +02:00

45 lines
580 B
C++

#include "legoactor.h"
DECOMP_SIZE_ASSERT(LegoActor, 0x78)
// Probably in header
// OFFSET: LEGO1 0x10002cc0 STUB
void LegoActor::VTable0x50()
{
// TODO
}
// OFFSET: LEGO1 0x10002cd0 STUB
void LegoActor::VTable0x54()
{
// TODO
}
// OFFSET: LEGO1 0x10002ce0 STUB
void LegoActor::VTable0x58()
{
// TODO
}
// OFFSET: LEGO1 0x10002cf0 STUB
void LegoActor::VTable0x5c()
{
// TODO
}
// OFFSET: LEGO1 0x10002d00 STUB
void LegoActor::VTable0x60()
{
// TODO
}
// OFFSET: LEGO1 0x10002d10 STUB
void LegoActor::VTable0x64()
{
// TODO
}
// End header
LegoActor::LegoActor()
{
}