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ac41854149
* Add static HandlerClassName function * Use method in PresenterNameDispatch
56 lines
1.3 KiB
C++
56 lines
1.3 KiB
C++
#ifndef LEGOPARTPRESENTER_H
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#define LEGOPARTPRESENTER_H
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#include "legonamedpartlist.h"
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#include "mxmediapresenter.h"
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// VTABLE: LEGO1 0x100d4df0
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// SIZE 0x54
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class LegoPartPresenter : public MxMediaPresenter {
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public:
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LegoPartPresenter() { Reset(); }
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// FUNCTION: LEGO1 0x10067300
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~LegoPartPresenter() override { Destroy(TRUE); }
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// FUNCTION: BETA10 0x100a75d0
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static const char* HandlerClassName()
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{
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// STRING: LEGO1 0x100f05d8
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return "LegoPartPresenter";
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}
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// FUNCTION: LEGO1 0x1000cf70
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// FUNCTION: BETA10 0x100a75a0
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inline const char* ClassName() const override // vtable+0x0c
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{
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return HandlerClassName();
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}
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// FUNCTION: LEGO1 0x1000cf80
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, LegoPartPresenter::ClassName()) || MxMediaPresenter::IsA(p_name);
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}
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void ReadyTickle() override; // vtable+0x18
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MxResult AddToManager() override; // vtable+0x34
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void Destroy() override; // vtable+0x38
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static void configureLegoPartPresenter(MxS32, MxS32);
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// SYNTHETIC: LEGO1 0x1000d060
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// LegoPartPresenter::`scalar deleting destructor'
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inline void Reset() { m_parts = NULL; }
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MxResult Read(MxDSChunk& p_chunk);
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void Store();
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private:
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void Destroy(MxBool p_fromDestructor);
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LegoNamedPartList* m_parts; // 0x50
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};
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#endif // LEGOPARTPRESENTER_H
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