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ac41854149
* Add static HandlerClassName function * Use method in PresenterNameDispatch
41 lines
970 B
C++
41 lines
970 B
C++
#ifndef LEGOFLCTEXTUREPRESENTER_H
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#define LEGOFLCTEXTUREPRESENTER_H
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#include "decomp.h"
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#include "mxflcpresenter.h"
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// VTABLE: LEGO1 0x100d89e0
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// SIZE 0x70
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class LegoFlcTexturePresenter : public MxFlcPresenter {
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public:
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LegoFlcTexturePresenter();
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// FUNCTION: BETA10 0x100837e0
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static const char* HandlerClassName()
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{
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// STRING: LEGO1 0x100f0634
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return "LegoFlcTexturePresenter";
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}
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// FUNCTION: LEGO1 0x1005def0
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// FUNCTION: BETA10 0x100837b0
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inline const char* ClassName() const override // vtable+0x0c
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{
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return HandlerClassName();
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}
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void StartingTickle() override; // vtable+0x1c
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void LoadFrame(MxStreamChunk* p_chunk) override; // vtable+0x68
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void PutFrame() override; // vtable+0x6c
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// SYNTHETIC: LEGO1 0x1005df00
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// LegoFlcTexturePresenter::`scalar deleting destructor'
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private:
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void Init();
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undefined4 m_unk0x68; // 0x68
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undefined4 m_unk0x6c; // 0x6c
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};
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#endif // LEGOFLCTEXTUREPRESENTER_H
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