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ac41854149
* Add static HandlerClassName function * Use method in PresenterNameDispatch
41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
#ifndef JETSKIRACE_H
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#define JETSKIRACE_H
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#include "legorace.h"
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// VTABLE: LEGO1 0x100d4fe8
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// SIZE 0x144
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class JetskiRace : public LegoRace {
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public:
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// FUNCTION: BETA10 0x100a8840
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static const char* HandlerClassName()
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{
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// STRING: LEGO1 0x100f0530
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return "JetskiRace";
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}
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// FUNCTION: LEGO1 0x1000daf0
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// FUNCTION: BETA10 0x100a8810
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inline const char* ClassName() const override // vtable+0x0c
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{
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return HandlerClassName();
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}
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// FUNCTION: LEGO1 0x1000db00
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, JetskiRace::ClassName()) || LegoRace::IsA(p_name);
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}
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void ReadyWorld() override; // vtable+0x50
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MxBool Escape() override; // vtable+0x64
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undefined4 VTable0x6c(undefined4) override; // vtable+0x6c
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undefined4 VTable0x70(undefined4) override; // vtable+0x70
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undefined4 VTable0x74(undefined4) override; // vtable+0x74
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};
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// SYNTHETIC: LEGO1 0x1000f530
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// JetskiRace::`scalar deleting destructor'
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#endif // JETSKIRACE_H
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